| Foghammer |
Diligent Student (Ex)
At 1st level, a scroll scholar chooses one Knowledge skill. This becomes a class skill if it is not already one. The scroll scholar adds half her class level to all Knowledge checks of this type (minimum 1). At 5th level and every five levels thereafter, a scroll scholar chooses 1 additional Knowledge skill to receive this bonus.
This ability replaces diviner’s fortune (if a diviner) or hand of the apprentice (if a universalist).
Emphasis mine.
Wizards have all knowledge skills as class skills. This line of text is unnecessary. Was this originally an archetype for some other class, or just an oversight?
EDIT: Cheapy set me straight. Never noticed the archetype was shared.
James Jacobs
Creative Director
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It's still a mistake, unless they intended to make the Wizard version weaker, for some reason.
That's an unusual way to look at it.
Being able to make a Knowledge skill a class skill is nice, but it's hardly a game breaking power. It's not even in and of itself good enough to be a trait. It's a nice perk for clerics and not something wizards need, but it hardly makes the wizard version weaker, in my opinion. Especially since the wizard'll probably be better at that class skill anyway if he wants to be than the cleric since he'll have a higher Intelligence score.
| Ughbash |
uriel222 wrote:It's still a mistake, unless they intended to make the Wizard version weaker, for some reason.That's an unusual way to look at it.
Being able to make a Knowledge skill a class skill is nice, but it's hardly a game breaking power. It's not even in and of itself good enough to be a trait. It's a nice perk for clerics and not something wizards need, but it hardly makes the wizard version weaker, in my opinion. Especially since the wizard'll probably be better at that class skill anyway if he wants to be than the cleric since he'll have a higher Intelligence score.
I think that why they say it makes the class weaker is not what it adds but what it takes away.
In the case of a diviner it takes away diviners fortune (without adding anything) and for the Universalist it takes away hand of the apprentice (without adding anything to it) since they already HAD the knowledge skill.
James Jacobs
Creative Director
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James Jacobs wrote:uriel222 wrote:It's still a mistake, unless they intended to make the Wizard version weaker, for some reason.That's an unusual way to look at it.
Being able to make a Knowledge skill a class skill is nice, but it's hardly a game breaking power. It's not even in and of itself good enough to be a trait. It's a nice perk for clerics and not something wizards need, but it hardly makes the wizard version weaker, in my opinion. Especially since the wizard'll probably be better at that class skill anyway if he wants to be than the cleric since he'll have a higher Intelligence score.
I think that why they say it makes the class weaker is not what it adds but what it takes away.
In the case of a diviner it takes away diviners fortune (without adding anything) and for the Universalist it takes away hand of the apprentice (without adding anything to it) since they already HAD the knowledge skill.
The bonus to those skills equal to half your level shouldn't be ignored...
And anyway... archetypes are supposed to make you think before you leap. Not every choice is the right choice for every character.