Rise of the Runelords by Cry Havoc!


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Rel Pais wrote:
Rel is pretty much done, all that I have to do is figure out how much money he has left....

Pardon me but I just wish to point out that you appear to be missing a bonus feat from the RotRL Player's Guide. Can't afford to miss out on those goodies.


Male Human Cleric 1

CH! I think I have Coppertop ready to go. I added a paragraph at the top of his back story for reference.


Male Elf (Crying Leaf) Transmuter 1

Alright, I've only got one post and then I need to go...

1. I'd agree that more healing is *usually* better than less. Honestly, I'm not a big fan of Spontaneously Summoning allies of nature, anyway.

2. This is my profile for the Transmuter, Talacyst... It took me three tries to upload him. For some reason, I would hit "save changes" and Paizo wouldn't save them. Gah!

3. Is there a deity that is suitable for elves to worship? The closest I can find is Gozreh (nature) or Desna (travelers, dreams)...

4. I'm wondering about what to do for the Pathfinder bonus feat. The only real spellcaster-related one is Varisian Tattoo, but I'm wondering if a rather frail elf with a tattoo that can cover an entire limb makes sense. Just asking for general opinions here...

Dark Archive

An elf spellcaster... have you considered the feats Country Born and Lone Wolf? How about the Dawnflower, Sarenrae, NG Goddess of Healing and the Sun?

Sovereign Court

male second place epic conservative

Talacyst: I'd love to see your backstory! A transmuter elf...very interesting.


Regarding the bonus feats, both Country Born and Lone Wolf imply some measure of hardy-ness to me, which my character honsetly doesn't have.

And, yes - I had a nice backstory written up, but I couldn't find it when I was posting last night. I'll try to find it and then update it...


Thanks for the deity, Radavel - sounds right to me. I updated that section of his profile.

Sovereign Court

male second place epic conservative
Cry Havoc! wrote:

DitheringFool, here are my comments and requests for Caerival:

3. I think he should be able to spend 4 more skill points. I see only 16 having been spent, he should have 20 available.

After reviewing your questions I thought I would ask about this one...I count that a druid with a 10 Int should only have 4x4=16. Let me know what you're thinking since 20 sounds better :)


DitheringFool wrote:
Cry Havoc! wrote:

DitheringFool, here are my comments and requests for Caerival:

3. I think he should be able to spend 4 more skill points. I see only 16 having been spent, he should have 20 available.

After reviewing your questions I thought I would ask about this one...I count that a druid with a 10 Int should only have 4x4=16. Let me know what you're thinking since 20 sounds better :)

I'm thinking that as a human, Caerival gets 4 more skill points.

Unless his race actually is Donkey Rat! LOL

Thanks for making the other changes, though. Once we get the skill points squared away, Caerival will be approved to start. I noticed you did decide to go with the Spontaneous Rejuvenation ability, and that's absolutely fine.


ManPig,

I looked over Coppertop again, and he is much closer to being approved now! However, I do still have a few quibbles...

1. It appears to me that you overspent a bit on his equipment...I figured the total value of his equipment at about 267 gold? (Give or take a bit, for rounding error...) This is a bit too much, if I recall correctly. I don't have my PHB in front of me, and I can't remember what is the max starting gold for a cleric. Is it 200? Anybody got the answer?

2. The damage with the sickle should be 1d6+2 (that's probably just a typo).

3. The skills looks mostly great, with just a few comments. If you want to list his Heal check as +4 due to the Healer's Kit, that would be fine. Otherwise, you might forget the bonus.

Jump should be -8, because of the extra -6 for speed less than 30'.

And, Swim should also be -8, because of the double armor check penalty that needs to be applied.

So, if you could, take a look at those things for me. Also, I wanted to say that I like the ideas for Coppertop's parents you presented, and we can use them both. Good job!


Zoomackulas,

I looked over Rel, and there are several things I wanted to go over with you.

1. Reflex save should be +5 (+3 DEX +2 Base)

2. He is eligible for a bonus feat from the RotRL Players Guide, as Radavel pointed out. You don't have to take it if you don't want to, but it is free so why not?

3. What is Rel's alignment?

4. I see some issues with his skills. It looks like you spent 45 skill points, which is one too many. Also, I wanted to point out that Sleight of Hand and Tumble are trained only skills, so Rel won't be able to do those things unless you assign at least one point to them, so you might wish to redistribute your points a bit.

5. What languages does he speak? He gets two extra from INT.

6. Touch AC should be 13.

7. With all of the gear he is carrying, he has a medium load, and so his move speed should be 20'.

8. Speaking of gear, it looks like he has spent about 148 gp on gear right now. I think that's in line with a rogue's max (160 I think? Going from memory.) but please include a line for current money carried, so we can see how much he's got left.

Please take a look at these points. Thanks!


Mr. Jason,

I will be going over Talacyst's sheet later this morning, but for now I wanted to address your question regarding the bonus feat. It would be okay with me if you wanted to adapt the flavor of one of the listed bonus feats to reflect your character's background more appropriately. I do ask that the game mechanics don't change, but if you wanted to modify, say, the Varisian Tattoo, to something with more of an elvish twist...go for it!

Sovereign Court

male second place epic conservative
Cry Havoc! wrote:

I'm thinking that as a human, Caerival gets 4 more skill points.

Unless his race actually is Donkey Rat! LOL

Thanks for making the other changes, though. Once we get the skill points squared away, Caerival will be approved to start. I noticed you did decide to go with the Spontaneous Rejuvenation ability, and that's absolutely fine.

Wow, I feel lame...yeah, 20 skill points it is. I chose Craft(Woodworking) +4 and I'm going to add a little wooden bowl and wooden spoon to my gear (stuff I've carved).

As soon as we have down time in the adventure Caerival is going to try and train Gloam with another trick!


DitheringFool wrote:

Wow, I feel lame...yeah, 20 skill points it is. I chose Craft(Woodworking) +4 and I'm going to add a little wooden bowl and wooden spoon to my gear (stuff I've carved).

As soon as we have down time in the adventure Caerival is going to try and train Gloam with another trick!

So noted! Caerival is approved to start play now. Two down, three to go.

Thanks!


Mr. Jason, I looked over Talacyst. What you have looks really good, except for one thing...

For some reason you have him at +3 attack bonus with his rapier, should be +0. Perhaps that's just a typo.

However, he does still need skills, a background, and decision on his bonus feat, so I can't call him approved yet.


House Rule:

I wanted to let everyone know my expectations for dice rolling. I'd like you, the players, to handle many of your own dice rolls, done through Invisible Castle at this link. It is very important that you post links to the rolls in the game thread. This is easy to do, because IC auto formats your rolls into the proper code, all you need to do is copy and paste it over into your post. Also, it is important that you consistently roll under your character's name in case I feel the need to double check anything.

Players should take responsibility for rolling for attacks, damage (always include a damage roll with every attack roll, even if you're confident you missed), and most skill checks. On that note, I expect you to initiate most of your own skill checks, so if you think a social skill or a knowledge check might be appropriate, just roll for it. Don't wait for me to prompt you for it.

I will handle initiative rolls, a few skill checks (unexpected spot and listen checks, for example) and most saves. These are things I will handle just to save time, since they will be initiated on my end. It would slow the game down too much for me to request the roll, and then wait for you to do it. All of my rolls on the players' behalf will also have posted links (though rolls for NPCs and monsters will not). Let's all work together to make sure we haven't forgotten bonuses or modifiers to the rolls. If something I've rolled looks incorrect, just call it to my attention in a nice way.

Any questions about this, please just ask! Or, if you have any trouble with Invisible Castle, again just ask.


Players, the In Character thread is ready to go! Head on over there and let the role-playing begin! Please make sure you post with your character's avatar, and use third party present tense. (e.g., 'Caerival looks around' NOT 'I look around' or 'Caerival looked around')


Male Human Cleric 1

Third times a charm? Coppertop's problems have been addressed. I hope I get it right this time… :: Manpig gives embarrassed grin ::

I added a new recap paragarph.


Coppertop wrote:

Third times a charm? Coppertop's problems have been addressed. I hope I get it right this time… :: Manpig gives embarrassed grin ::

I added a new recap paragarph.

The only error I still see is that Coppertop's Jump skill should be -8 (-4 Armor, -6 Speed, +2 STR). He's almost there! :)

The only other thing I wanted to address is the money situation. I can see your logic in giving yourself a 75% discount, based on being a Sandpoint resident, but I do want to make sure that your character has been created on a level playing field with the others. My preference would be that you stick to starting the game with 200 gp value of equipment, just for the sake of fairness and balance. However, in the future, once the game has begun, I'll be happy to allow the purchase of items for the 75% off discount. How's that sound?


Male Human Cleric 1

Works for me. I'll work on Coppertop right now.

Sovereign Court

male second place epic conservative

Sorry to be such a newbie but I just want to make sure I do this correctly. Could someone please post a sample including an OOC comment and the dice action?


Male Human Cleric 1
DitheringFool wrote:
Sorry to be such a newbie but I just want to make sure I do this correctly. Could someone please post a sample including an OOC comment and the dice action?

That is good idea. CH! Coppertop is ready for your review.


Cry Havoc! wrote:

For some reason you have him at +3 attack bonus with his rapier, should be +0.

Well, a rapier gives you access to the Weapon Finesse feat, so I can use my Dex modifier to attack instead of Str - that's my understanding anyway. Since I have Dex 16, that should give me a +3...right?

And I'm still compiling that backstory...


Whoops! Ignore that - Apparently I've been misinterpreting the weapon's description for years... I *can* use Weapon Finesse, assuming I *have* it.

I'll update the profile...


Male to Charles, my favorite pizza shop Dork 10, Husband 5, Paizonite 5, Accountant 0, Self-Entertainer 12
DitheringFool wrote:
Sorry to be such a newbie but I just want to make sure I do this correctly. Could someone please post a sample including an OOC comment and the dice action?

Utak lurks this Play-by-Post. With one hand on the hilt of his longsword he looks around to see what he is missing out on.

Now Utak has a Spot Check Modifier of +3, so Utak goes to invisiblecastle.com, follows the instructions, and then posts the result.

Spot Check 1d20+3=13

Hey DF, I hope that this is what you were asking for. Enjoy the game.


Male Human Grognard/Epic, Husband/10
Utak wrote:
DitheringFool wrote:
Sorry to be such a newbie but I just want to make sure I do this correctly. Could someone please post a sample including an OOC comment and the dice action?

Utak lurks this Play-by-Post. With one hand on the hilt of his longsword he looks around to see what he is missing out on.

Now Utak has a Spot Check Modifier of +3, so Utak goes to invisiblecastle.com, follows the instructions, and then posts the result.

Spot Check 1d20+3=13

Hey DF, I hope that this is what you were asking for. Enjoy the game.

Manpig bows gratefully to Utak.

He then tries his hand at linking a roll:
Random Strength Check: 1d20+2=22

Wahoo! Linky success! Who says you can't teach an old grognard new tricks?

Uh, Cry Havoc!. Is there anyway I can keep those first three rolls? I may never roll that well three times in a row again in my life. :-)


Mr. Jason, you're exactly right in your final conclusion about Weapon Finesse. Thanks for fixing that.

Utak, thanks so much for stepping in with that excellent example! You got it all exactly right. Players, if there are any further questions about the formatting feel free to ask. Paizo helpfully has a little box at the bottom of the posting screen that shows you what tags you can use, and that's also a good resource.

ManPig, sorry you can't save up those rolls! LOL
Hopefully, the karmic dice gods will look so favorably on you in the future.

All, I'm a little pressed for time tonight, so I will review character sheets once more tomorrow. Thanks for your hard work to get the game underway quickly. And please visit the IC thread, Coppertop looks lonely over there.


M Human Rogue/1st

Ok I updated my character sheet and I think its all right now....let me know if I need to change anything else!

Sovereign Court

male second place epic conservative
Utak wrote:
DitheringFool wrote:
Sorry to be such a newbie but I just want to make sure I do this correctly. Could someone please post a sample including an OOC comment and the dice action?

Utak lurks this Play-by-Post. With one hand on the hilt of his longsword he looks around to see what he is missing out on.

Now Utak has a Spot Check Modifier of +3, so Utak goes to invisiblecastle.com, follows the instructions, and then posts the result.

Spot Check 1d20+3=13

Hey DF, I hope that this is what you were asking for. Enjoy the game.

Thanks my friend, that's perfect!


Male to Charles, my favorite pizza shop Dork 10, Husband 5, Paizonite 5, Accountant 0, Self-Entertainer 12

My pleasure. I am glad to help.


ManPig, I am happy to report that Coppertop's character sheet is now, at last, approved for play! Well done!

I also looked over the list of NPCs that would be known to Coppertop, and everything looks fine, with only one exception. I think it would be more interesting for everyone if Coppertop's name is not one of the 28 carved in the beam. Perhaps he has tried once before to drink the water from the tank and failed? This could still make the relationship between he and Jargie Quinn a bit strained (depending on the circumstances), but I'm thinking it would leave the door open for the party to have some interesting role-playing at the Hagfish in the future.


Zoomackulas,

Rel's character sheet is much improved, thank you. It is very close to being approved now. I just see a couple of things to point out.

1. With the City Born feat added, Rel's REF save should now be +6.

2. This isn't an error, but just a word of caution...Rel's weight load is teetering perilously close to the border between medium and heavy load. At this point, he really won't be able to take any more weight without crossing that border, so I just wanted to make sure you are aware of it.

3. As for his skills, I thank you for breaking down the assignment of his 44 points. That looks fine. However, I do encourage you to go back and put in the skill totals at some point, just for ease of reference when you want him to make skill checks. As the party's rogue, I would imagine he'll be making a lot of them.

4. Finally, I'm not 100% certain that he hasn't overspent just a bit. I calculate his current value (equipment plus money remaining) at right around 192 gp (give or take for rounding). I will have to dig out my PHB tonight and double check the max starting total for rogues, but I think it might be 180 gp, in which case you have overspent a bit. Then again, it might be 200 gp, in which case you short-changed him a bit. Regardless, I will double check and let you know for sure one way or the other.

Even though I can't quite call his sheet appproved yet, I do encourage you to jump on in to the IC thread and start role-playing with Rel. You don't have to wait for final approval of the sheet.


Mr. Jason, how are the final details for Talacyst coming along?


Male Human Cleric 1
Cry Havoc! wrote:

ManPig, I am happy to report that Coppertop's character sheet is now, at last, approved for play! Well done!

I also looked over the list of NPCs that would be known to Coppertop, and everything looks fine, with only one exception. I think it would be more interesting for everyone if Coppertop's name is not one of the 28 carved in the beam. Perhaps he has tried once before to drink the water from the tank and failed? This could still make the relationship between he and Jargie Quinn a bit strained (depending on the circumstances), but I'm thinking it would leave the door open for the party to have some interesting role-playing at the Hagfish in the future.

That works for me. I'll change the back story to reflect a failed attempt.


Male Human Grognard/Epic, Husband/10

Hey Kobold Cleaver, lurkers are welcome as far as I am concerned. I hope you found a group to pbp with. If not, don't give up. After lurking for months and months and occasionally trying to join a pbp campaign I ended up joining two campaigns in about five minutes. It is a weird world, ain’t it?


Female Kobold
ManPig wrote:

Hey Kobold Cleaver, lurkers are welcome as far as I am concerned. I hope you found a group to pbp with. If not, don't give up. After lurking for months and months and occasionally trying to join a pbp campaign I ended up joining two campaigns in about five minutes. It is a weird world, ain’t it?

What do you mean by lurking?

Oh well. Thanks for the support, Manpig. Perhaps I will find a pbp to game in. it is a weird world. Otherwise, how would I be able to ask to join 10 pbps in about a day, completely despair of joining one, give up, find a pbp that I could play in (this one), get turned down, make changes to another character, get turned down for good, give up, all in a week?
Not to worry Cry Havoc, no hard feelings. I understand that my characters tend to be moody, evil, spiteful, annoying kender-like monsters. I cant help it.

Sovereign Court

male second place epic conservative
Kobold Cleaver wrote:

What do you mean by lurking?

Oh well. Thanks for the support, Manpig. Perhaps I will find a pbp to game in. it is a weird world. Otherwise, how would I be able to ask to join 10 pbps in about a day, completely despair of joining one, give up, find a pbp that I could play in (this one), get turned down, make changes to another character, get turned down for good, give up, all in a week?
Not to worry Cry Havoc, no hard feelings. I understand that my characters tend to be moody, evil, spiteful, annoying kender-like monsters. I cant help it.

Paul? Is that you?

You sound just like one of my players...

If you find a game looking for more players let me know - I might have a friend or two interested in joining.

Sovereign Court

male second place epic conservative

Rel Pais, Talacyst, swing by here and join in! Caerival is anxious to meet you...and kill some goblins


Ha! Success!
I think I've finished my character! Talacyst is updated, complete with lengthy back-story. Here's the highlights of what I've changed:

1. I had to switch some feats around to take Varisian Tattoo, which I'm kinda bummed about. I needed Spell Focus in Transmutation, which doesn't do much since most of my spells are buffs. Oh well - now I don't need to remember to say who I'm Dodge-ing.

2. I bought my skills. Cry Havoc!, you didn't mention anything when I put Thassilonian under my languages, but as it's not on my racial languages and the Wizard section in the Pathfinder Guidebook doesn't say anything about Wizards gaining it, I bought it with Speak Language. I'm wondering if that's necessary...?

3. I swapped my mule and saddle for a flask of Alchemist's Fire, thinking that since Talacyst took a boat to Sandpoint it would make more sense to be without a mount.

4. I uploaded my backstory...yeah. Hope it's not too long!


I've entered Sandpoint...will post more tomorrow.


M Human Rogue/1st

Very busy work day and many drinks after....sooo I will jump in later today! I am excited to play! Time to pass out, have a lovely morning!

Sovereign Court

male second place epic conservative
Talacyst wrote:
Talacyst considers the church's engravings and appearance. Knowledge (religion) to see if he recognizes the deity it is devoted to, or any other information. d20+4=6.

Ha! You roll like I do...


Mr. Jason,

I looked back over Talacyst's sheet, and he is looking really good now. Just a couple things...

1. There are still notes about the 'Dodge' feat in his AC line. I'm sure that's just an oversight.

2. Considering Talacyst's age and background, it doesn't seem like too much of a stretch for him to have some knowledge of the ancient Thassilonian language. He can go ahead and take it as one of his three bonus languages, and you can spend the remaining two skill points elsewhere.

Background looks good, everything else looks complete. So, please just address these two things, and he is good to go! :)


Rel Pais wrote:
Very busy work day and many drinks after....sooo I will jump in later today! I am excited to play! Time to pass out, have a lovely morning!

I look forward to seeing Rel over on the IC thread, Zoomackulas! Please also check out the most recent comments I made about his character sheet above; he isn't quite finished yet.

Speaking of that, I dug out my PHB and discovered that maximum starting gold for a rogue is indeed 200 gp, so he should have a bit more cash left than currently listed. FYI


DitheringFool, in looking over the sheets again, I realized that Caerival has actually equipped himself using average starting gold for a druid (50 gp) rather than max starting gold (80 gp). If you want to bump up his equipment/cash to reflect the increase, please go right ahead.

Sovereign Court

male second place epic conservative
Cry Havoc! wrote:
DitheringFool, in looking over the sheets again, I realized that Caerival has actually equipped himself using average starting gold for a druid (50 gp) rather than max starting gold (80 gp). If you want to bump up his equipment/cash to reflect the increase, please go right ahead.

Woo-hoo!!! I'm buying the first rounds of drinks!


DitheringFool wrote:
Woo-hoo!!! I'm buying the first rounds of drinks!

Good man! :)


M Human Rogue/1st

I went over the money issue and figured it out the same, are you including the cost for the armour and weapons into it?


Cry Havoc! wrote:
Background looks good, everything else looks complete. So, please just address these two things, and he is good to go! :)

Alright, great. I've made the tweaks, and shifted one skill point into Knowledge (planes) and one for religion. Ah, I love skill points...

DitheringFool wrote:
Ha! You roll like I do...

Oh yeah! A TWO! Great way to start the campaign :D.

Well, hopefully our luck will perk up once we get really get rolling.

Sovereign Court

male second place epic conservative

Somebody needs to go back and hook up with Rel!

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