Mother of Oblivion


Rise of the Runelords


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Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

The bestiary sample of Pathfinder #3 is great! A very well designed monster that could be used in any campaign.

One small typo: The page reference at the end of the Ecology section for "argorths (see page 88)." The Mother of Oblivion pages are 88 and 89 in the sample.

Sovereign Court

Very Lovecraftian. I also love the "urban legends" you guys are including with rare and singular monsters.


SUPER AWESOME!

The folks at Paizo have done it again...a monster to truly fear. I love the Transdimensional Tentacles being able to reach through barriers.

As a bit more feedback, the fact that you guys working on Pathfinder keep including the Myth sidebars is awesome. I like it when I can spread a little misdirection and fear my players way when they are running into a monster. Its not like Bardic Knowledge is always right you know.

Dark Archive

I love the thematic new variety of "unique outsiders" they are using. I've always felt that the concept of native outsiders was very fascinating, and I('m glad they are getting some expansion from Paizo. Hell, I loved the sandpoint devil so much that I made an additional "rural myth" called The Galloper, by putting the courrupted template Dragon Magazine) on a modified Nashrou (MMIV). A very nasty CR 4 monster to throw at a ECL 3 party.

This baby...what I need to do is figure out a way to make it indirectly fightable, somehow. I can imagine a cavern system where the party has to fight bits of the thing all the way through, without ever actually taking more then a few melee attacks from it. After all, it's madness breath automaticaly creates a few rounds of hilarious chaos. and, with all those eye-stalks, tentacles, and pleisosaur head, it can easily be mistaken for one creature. The only problem is...how do I stop it from killing them? Obviously they have no hope of killing it, so It would have to be a Run FOr Your Life style side-trek.


Definately like the ideas toy put there. I'll have to look at the MM4 and check out this 'Galloper' idea you just put out there. Sounds pretty interesting.

The Transdimensional Tenactles kinda remind me of the Sharn from FR. They have these little ethereal portals they create and attack through. A Tentacle just coming through the wall is a bit scarier though. This creature definately has all the hallmarks of a very memorable encounter.


I foresee great fun with misdirection a la head of Vecna and/ or Mobey Dick like rumors. Beautiful creature!! Now I just need to find time to insert some tavern yarns into the table.

Paizo Employee Creative Director

Jodah wrote:

This baby...what I need to do is figure out a way to make it indirectly fightable, somehow. I can imagine a cavern system where the party has to fight bits of the thing all the way through, without ever actually taking more then a few melee attacks from it. After all, it's madness breath automaticaly creates a few rounds of hilarious chaos. and, with all those eye-stalks, tentacles, and pleisosaur head, it can easily be mistaken for one creature. The only problem is...how do I stop it from killing them? Obviously they have no hope of killing it, so It would have to be a Run FOr Your Life style side-trek.

Wait for Pathfinder 3 to come out. You may find we've done a fair amount of that work for you in the adventrue. Perhaps.


James Jacobs wrote:


Wait for Pathfinder 3 to come out. You may find we've done a fair amount of that work for you in the adventrue. Perhaps.

OH MAN! I CAN'T WAIT!!!

Sovereign Court

lojakz wrote:


OH MAN! I CAN'T WAIT!!!

I've been saying that about Pathfinder 2 for a MONTH now!

Please, Paizo, please send Karliquin's Game Knight in Boulder, CO their copies of Pathfinder 2, please?!

Also, still love the monster. ;)

Contributor

James Jacobs wrote:
Jodah wrote:

This baby...what I need to do is figure out a way to make it indirectly fightable, somehow. I can imagine a cavern system where the party has to fight bits of the thing all the way through, without ever actually taking more then a few melee attacks from it. After all, it's madness breath automaticaly creates a few rounds of hilarious chaos. and, with all those eye-stalks, tentacles, and pleisosaur head, it can easily be mistaken for one creature. The only problem is...how do I stop it from killing them? Obviously they have no hope of killing it, so It would have to be a Run FOr Your Life style side-trek.

Wait for Pathfinder 3 to come out. You may find we've done a fair amount of that work for you in the adventrue. Perhaps.

Ha! It's so true. You'll see Jodah!

Contributor

Dragonchess Player wrote:

The bestiary sample of Pathfinder #3 is great! A very well designed monster that could be used in any campaign.

Thanks folks! Wait till you see the rest. The argoths are pretty f$%$ing terrifying too, and the fun thing about both he and the Mother was that I very much wanted to hit the lovecraftian vein, but also tap that Oggopoggo flavor too. The art looks friggin awesome!

Can't wait to see Hook Mountain Massacre!!!


Ruh Roh! Logue is weight in...thats never good. Don't you know how...sick..he is!?

*Drools....*

Oh yeah...I'm sick too...

There are WAY too many possibilities this monster can be put to. I am looking forward to more Pathfinderly goodness....

Sovereign Court

Transdimensional Tentacles and a unique beasty?!

I almost feel sorry for any ninjas that come across it.

...almost


Nicolas Logue wrote:
Ha! It's so true. You'll see Jodah!

Jodah . . . . he the little green dude living in the swamp?

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