| Cesare |
Tessius wrote:
on page 25 of Pathfinder #2, it says that all haunts are 'mind-affecting fear effects." How exactly does this affect a paladin? Also, would any allies within 10ft get the moral bonus to their saving throws against the haunts?
This should actually be a VERY good opportunity for the paladin's special abilities to shine. Just like the druid's trackless step ability in PF 1, the paladin's immunity to fear is a peripheral ability that really becomes highlighted in certain parts of this adventure path. Kudos to Paizo for this extra consideration!