Paladins and Haunts


Rise of the Runelords

Liberty's Edge

on page 25 of Pathfinder #2, it says that all haunts are 'mind-affecting fear effects." How exactly does this affect a paladin? Also, would any allies within 10ft get the moral bonus to their saving throws against the haunts?

Scarab Sages

It's a fear effect, so the pally should still be immune to it and grant the save bonus as normal.


Tessius wrote:
on page 25 of Pathfinder #2, it says that all haunts are 'mind-affecting fear effects." How exactly does this affect a paladin? Also, would any allies within 10ft get the moral bonus to their saving throws against the haunts?

This should actually be a VERY good opportunity for the paladin's special abilities to shine. Just like the druid's trackless step ability in PF 1, the paladin's immunity to fear is a peripheral ability that really becomes highlighted in certain parts of this adventure path. Kudos to Paizo for this extra consideration!

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