Saurstalk
|
I'm on a d20 Modern kick right now and am trying to find campaigns that, with tweaks can fit into a d20 Modern (Dark*Matter or Urbana Arcana) campaign.
For instance, Hollow's Last Hope:
Put in a rural area with a "haunted vale" being the location that the heroes must venture into. Either keep the foes or replace them with something more supernatural, and it works.
Gamemastery looks to have a variety of campaigns on the horizon. I'm looking for the adventure path/arc that best fits this want.
Suggestions?
| donnald johnson |
thats cool that they can be used if tweaked, but are there any plans to do ogl d20 modern or better yet, ogl d20 future stuff, that isnt the urban arcana, or dark matter genre. i want to run either a modern military campain or a future military.
i would love to see a campain arc addressing either of those types.
p.s.: im sure i could come up with my own stuff, but, im lazy.
| Sean Mahoney |
I know that as I have been reading through D0, I was struck that the role-playing portion would actually work better in a modern setting.
For example, this would fit great into a X-Files-ish environment. The CDC or whoever sends the investigators. The PCs could be instrumental in identifying the common source of infection (the well) and working on a quarantine. But even the most scientific character realizes that there is no time to develop a specific treatment for those already infected. The more accepting of the occult (and the locals) are interested in the potential of the occult cure and they are drawn to the herbalist. You could really play up the snake-oil salesman / fraud portion of her business (along with her willingness to keep taking the money of the needy) but the potential for the cure is still there. The PCs would get a good science vs. psuedo-science discussion on whether to even try the cure... and hopefully come to a "there isn't any other options so we might as well" type decision.
Anyway... those were just my thoughts as I read through it.
Sean Mahoney
| Salcor13 |
Another interesting take on the D0 adventure could be that the characters are US National Guardsmen on deployment in either Iraq or Afghanistan. The herbalist could be a Doctor, either US military or doctors without boarders, that sends the characters to get samples to make an antidote. It so happens that Al Queda or Talaban forces are testing a sutble biological weapons on the town's people before unleashing it on the world.
Salcor