The Bullywug Gambit & Detect Magic


Savage Tide Adventure Path

Liberty's Edge

Sorry if this been answered before; I couldn't find anything in the archives.

At the start of the Bullywug Gambit, my group walked along the cliff-tops until they were within 1 mile of Kraken's Cove, saw the smoke and mutated animals and were then attacked by savage monkeys. The party mage then decided to cast Detect Magic. I wasn't sure what he would detect.

- Would the savage creatures detect as magical, due to their transformation?

- A couple of the party were bitten and infected. As it is a supernatural disease, would their wounds detect as magical?

- Would the whole area within 1 mile of the cove have a residual aura, due to the 'wave' of the savage tide, or would the aura from the shadow pearl only be detectable within 60 feet (the range of detect magic)?

- Would the lingering aura of the pearl stay around the epicentre of the tide on the deck of the ship where it was triggered, or around the pearl itself on the seabed? Or both?

I guess some of these are at the DM's discretion, but I'd like to know how other people would handle this.

paz

Sovereign Court Contributor

Paz wrote:

Sorry if this been answered before; I couldn't find anything in the archives.

At the start of the Bullywug Gambit, my group walked along the cliff-tops until they were within 1 mile of Kraken's Cove, saw the smoke and mutated animals and were then attacked by savage monkeys. The party mage then decided to cast Detect Magic. I wasn't sure what he would detect.

I'll give my unofficial personal interpretation, without actually looking up any of the rules.

Paz wrote:
- Would the savage creatures detect as magical, due to their transformation?

I would say no. I similarly don't have undead, constructs or other magically created or altered creatures detect as magical unless they are currently under some spell-like effect. If the savage creature effect was temporary, that would be different. Or maybe they would have a temporary residual aura from the transformation event.

Paz wrote:
- A couple of the party were bitten and infected. As it is a supernatural disease, would their wounds detect as magical?

This one I'm less confident of, but I would again say no. I don't have supernatural things in and of themselves detect as magic. If a supernatural ability produces a spell-like effect, than that effect is detectable. So a character who transforms because of the disease would produce an aura during the transformation.

Paz wrote:
- Would the whole area within 1 mile of the cove have a residual aura, due to the 'wave' of the savage tide, or would the aura from the shadow pearl only be detectable within 60 feet (the range of detect magic)?

I would have a fading residual aura detectable wherever the effect struck. Especially for an artifact-level effect.

Paz wrote:
- Would the lingering aura of the pearl stay around the epicentre of the tide on the deck of the ship where it was triggered, or around the pearl itself on the seabed? Or both?paz

I would say both. One described as 'a magical effect was triggerred here recently' and the other as 'this item released a powerful magical effect recently.'

Craig Shackleton,
The Rambling Scribe

Liberty's Edge

I've just noticed that according to the description of detect magic, a strong aura only lingers for at most an hour, so by the time the PCs reach Kraken's Cove, it will have dissipated anyway.

I agree with your comments about savage creatures and their diseased bites; thanks for the advice.

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