Unprepared spells


3.5/d20/OGL


Just how many spells can a wizard or cleric leave unprepared (for filling during a 15 minute or longer period)?


I don't Clerics can at all, since they receive spells through a ritual prayer, performed at the same time everyday (right?)

As for Wizards; I believe they can leave empty as many slots as they like. I can't remember there being a max.

RPG Superstar 2008 Top 32

Clerics can't leave spells unprepared: They pray at the same time everytime (the exact time is determined by Faith).

Wizards can leave as many spells as they want unprepared.


Thanks, guys!


d20 SRD wrote:
A divine spellcaster selects and prepares spells ahead of time through prayer and meditation at a particular time of day. The time required to prepare spells is the same as it is for a wizard (1 hour), as is the requirement for a relatively peaceful environment. A divine spellcaster does not have to prepare all his spells at once. However, the character’s mind is considered fresh only during his or her first daily spell preparation, so a divine spellcaster cannot fill a slot that is empty because he or she has cast a spell or abandoned a previously prepared spell.

(emphasis mine)

This seems like it leaves some room for ambiguity in this discussion. Am I off base?


The passage quoted by Zero above quite clearly states that you can leave spell slots open for later preparation. I'd use the same time requirements as a wizard to fill them. Edit: The only thing you can't do is pray for spells to replace those you've already expended that day.


Peruhain of Brithondy wrote:
The passage quoted by Zero above quite clearly states that you can leave spell slots open for later preparation. I'd use the same time requirements as a wizard to fill them. Edit: The only thing you can't do is pray for spells to replace those you've already expended that day.

Looked this one over myself. I don't like it but it seems as if the cleric is allowed to leave slots open. How long it takes for the cleric to fill the slot is never covered.


I would assume that it would involve praying for 15 minutes for a cleric.

The Exchange

This just adds to an already mucho-powerful class. I like the idea of this if used in conjunction with another thread's suggestion of limiting spells known per level (which I would make 20-30 known per spell level, with the ability to switch out 4-6 every other level), otherwise the cleric is just too damn strong of a class and has way more versatility than any other class.

FH


Not to mention it doesn't make any sense at all in-game. I know that typically balance comes first and in-game explanations second, but I do expect that explanation! A cleric prays at a specific time of day for their spells; why should they be allowed to fill some slots at another time? What if they left all their slots blank at the appointed pray time, and then filled them all later at a non-sanctioned time of day? If this is allowable, why the heck bother with making them choose a time of day in the first place?

Sure, a cleric can leave slots open, but I don't really think I'll let them fill those slots until the next day when their appointed time comes around again (read: you're just choosing to loose spells per day).


It also says that if a cleric misses their appointed prayer time, they must pray as soon as possible, making it sound more like a ritual than a requirement. It is the time when the cleric has the most powerful rapport with their deity, not the only time said divine creature listens to prayers & petitions.

I always have made players meditate and focus for 15 minutes per spell level to pray for a spell slot left open, with a slim chance of divine denial for spells above third level or a strong chance for spells not in the deity's best interest. These are just my house rules. My favorite level to leave open is 4th.


Saern wrote:
Not to mention it doesn't make any sense at all in-game.

What doesn't make any sense (to me) is that a cleric should only be able to receive spells from his god at one specific time per day. What, if he prays to his god at a different time, the god says: "Sorry, but my office hours are..." ?

3.0 FAQ wrote:

I play a divine spellcaster and I generally leave a spell slot open. I’m concerned about whether I am following the rules correctly. After reading the Player’s Handbook, I have assumed that divine casters can leave slots open; although, they must still perform the daily prayer session to prepare any spells that day. However, I can understand the argument that all spells must be prepared at the daily prayer session, and no slots can be left open. Page 156 of the Player’s Handbook says a divine caster’s mind is considered fresh only during his first daily spell preparation, so he cannot fill a slot that is empty because he has cast a spell or abandoned a previously prepared spell. I’m a little confused by this statement.

A divine spellcaster does not have to prepare all his spells at once (see page 156 in the Player’s Handbook). This means you can leave slots open.

The text you’ve quoted merely points out that you can replace spells you have cast or can switch prepared (but uncast) spells for other prepared spells when your mind is fresh (and only then). If you’ve left open slots, you can fill them in 15 minutes, even when your mind is not fresh. Arcane casters have the same rule (see page 154 of the Player’s Handbook).

That all makes perfect sense to me.


All i can tell you is that if the spell isn't prepared then you can't cast it.

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