Help Please with character selection


Age of Worms Adventure Path


I was going to be starting as a player in this AP and was wondering, should I NOT play a character that might make the game too easy? What I mean is, should I not make a radient servant of Pelor because they work against undead so well, or is the AP so tough that you have to have one?
The other character I was thinking about that could unbalance the game is a Dragon Shamen. I think the AP was put out before he was a character option, but wouldn't his damaging Aura prevent the worms from working? I don't know, I was just thinking that maybe I should avoid these two classes.

Any thoughts on this?

Thanks for the help.


zahnb wrote:

I was going to be starting as a player in this AP and was wondering, should I NOT play a character that might make the game too easy? What I mean is, should I not make a radient servant of Pelor because they work against undead so well, or is the AP so tough that you have to have one?

The other character I was thinking about that could unbalance the game is a Dragon Shamen. I think the AP was put out before he was a character option, but wouldn't his damaging Aura prevent the worms from working? I don't know, I was just thinking that maybe I should avoid these two classes.

Any thoughts on this?

Thanks for the help.

speaking as a DM - while the radiant servant of pelor certainly works well against undead, it is specialized against them, and hte AP has quite a few other enemies. It is a PRC that i probably would allow in my own game.

on the dragon shaman, I don't know - I havnt really perused that material as well as I should have.


Ha to easy Iam playing a Cleric 3/ Druid 2/ Master of Radiance 5/ Radiant Servant of Pelor 10 right now. I can turn undead 14 times a day, do a greater turning undead 11 times in addition to the other 14. I get a +14 on my turn check and my turn Damage is 1.5 X ( 3d6+33) and thats not all I get to turn as a free action. Sounds horably over power yes but I have died twice. I think that the AoW is a ruff game all the adventure paths have been hard. I love them as they really help to changle the party. If you want to play a RSoP let me know I have an even better bulid than what Iam doing and it could make you DM head spend lol.


zahnb wrote:


The other character I was thinking about that could unbalance the game is a Dragon Shamen. I think the AP was put out before he was a character option, but wouldn't his damaging Aura prevent the worms from working? I don't know, I was just thinking that maybe I should avoid these two classes.

Any thoughts on this?

Thanks for the help.

Strictly speaking the Dragon Shaman's energy Shield won't work on worms since they don't strike with a natural attack. However what they are doing completely skips over the fact that their is this energy shield around the Shaman and his friends. So your DM might cave in to b$#&%ing and moaning and pathetic appeals to such concepts as logic. Now as a DM I only allow logic at my table when it serves my purposes and increases my chances of killing a player but some DMs are more soft.

Essentially its up to your DM and the playing style that prevails at your table - if Raw is Raw then the worms work - if however your group tends to change the rules whenever something does not make sense then the worms won't work.


Jeremy Mac Donald wrote:


Strictly speaking the Dragon Shaman's energy Shield won't work on worms since they don't strike with a natural attack. However what they are doing completely skips over the fact that their is this energy shield around the Shaman and his friends. So your DM might cave in to b!!*!ing and moaning and pathetic appeals to such concepts as logic. Now as a DM I only allow logic at my table when it serves my purposes and increases my chances of killing a player but some DMs are more soft.

Essentially its up to your DM and the playing style that prevails at your table - if Raw is Raw then the worms work - if however your group tends to change the rules whenever something does not make sense then the worms won't work.

I'm with you on this. The worm doesn't deal damage until it's inside, so it's immune. I even ruled that a dragon shaman's aura couldn't hurt a swarm since it targets a single creature and swarms are immune to any effect that targets a single creature.


If you go the cleric route, another pair of prestige classes to eye would be the Sacred Purifier out of Libris Mortis (if lots of Extra Turning and positive energy damage is your thing) or the Wormhunter prestige class out of Dragon #338. I should mention that the Wormhunter (while it sounds spoilerish to mention it, I don't think it is) is a very flexible prestige class for any class, but primarily works best for the classes found in the PHB.

As for the Radiant Servant of Pelor being too powerful for this campaign, I disagree. Rather, I feel it would be most appropriate, amongst the many others listed. Though it tends to cater to metagaming, if you want to experience that "life versus undeath" kind of conflict, how much more appropriate could you get?


I would not go for the worm hunter persinly. If you want a worm ish hunter go fr a skullclan hunter. You end up taking both rogue and cleric Lv and you end up being able to sneak attack them gain immunites as you progress and get to cast cleric spells. It is so much better than the worm hunter IMO I just wasnt impressed with it but hey I have been wrong many time lol.


Ok, thanks guys, I was wondering if it made a difference, I'm glad to see that the module doesn't have a "weakness" to certain things.

We start in a couple of weeks, we are making characters now. It's going to be harder for the DM as our group is 7-8 people and he's going to increase the # or power of monsters, so It's going to be interesting to see what people want to run for characters.


I hope that this post doesn't get ignored, but I was researching the D&D boards and found :

Q: Dear Sage,
Does an attacker have to damage a dragon shaman (PHB II, 11) to be affected by the energy shield draconic aura, or just hit him? And if so, if the attack roll is enough to hit his touch AC, should that also trigger the energy shield?
--Barral

A: The attack must successfully hit the dragon shaman -- that is, the attack roll must equal or exceed your Armor Class -- to trigger the effect of the energy shield. Dealing damage isn’t necessary.

If the attack is a melee touch attack, it need only hit your touch AC, but a normal attack that hits your touch AC but not your normal AC doesn’t trigger the energy shield.

###########

So wouldn't that then kill a worm?


zahnb wrote:

I hope that this post doesn't get ignored, but I was researching the D&D boards and found :

Q: Dear Sage,
Does an attacker have to damage a dragon shaman (PHB II, 11) to be affected by the energy shield draconic aura, or just hit him? And if so, if the attack roll is enough to hit his touch AC, should that also trigger the energy shield?
--Barral

A: The attack must successfully hit the dragon shaman -- that is, the attack roll must equal or exceed your Armor Class -- to trigger the effect of the energy shield. Dealing damage isn’t necessary.

If the attack is a melee touch attack, it need only hit your touch AC, but a normal attack that hits your touch AC but not your normal AC doesn’t trigger the energy shield.

###########

So wouldn't that then kill a worm?

The worm itslef never attacks; only the spawn of Kyuss does. So if the SoK hits a character it takes the damage, but the worm is transferred and unharmed.

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