| Big Jake |
I'm getting ready to go back home after an 8-month deployment, but I found out that I may be leaving for Korea 60 days after I get home.
Before I left, we had just finished up SoLS, and if we're going to finish AoW, it will have to be in record time, like finishing an adventure per session.
It's not ideal, and my players might not even be up for it... I'll find out when I get home... but does anyone have any suggestions on how to abbreviate each of the last six adventures to make them playable in maybe 10 hour sessions?
| wampuscat43 |
Eliminate XP - simply have your PCs level up at a certain point within each adventure and at the end. Then skip any encounters that are not interesting/critical to the plot.
Skip whole adventures in this manner, if need be and you're getting desperate. The folks on this board can help pull that together (we're just at the SoLS ourselves).
Your players are going to have to be on board the high-speed railroad, however, so make sure - as you say - that you have their buy-in on it.
Rexx
|
I'm glad you're making it home safe and sound, Big Jake.
I think your players will be happy to have you back and willing to ride the railroad. They're probably frothing at the mouth at this point. Definitely go the *ding* at certain points route with XP and boil down each adventure to the key plot advancing elements. Otherwise, leave the rest to your narrative.
Another poster had the same issue of needing to rip through the end of the arc, ASAP. I'm not finding it on my initial searches...perhaps someone that posted a reply can find the URL to link it in this thread.