
shroudb |
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This magnetized suit is strapped to your body over your armor or clothes. When you Activate it, you must choose whether to set it to attract or repel.
While set to attract, you take a –1 item penalty to your AC against attacks made by metal weapons, while creatures within a 5-foot emanation other than you gain a +1 item bonus to their AC. If set to repel, you gain a +1 item bonus to AC against attacks made with metal weapons. While attracting metal, you gain a +1 item bonus to Athletics checks to Climb metal objects and Grapple metal creatures and a –1 item penalty to Athletics checks to Shove metal creatures. While repelling metal, you gain a +1 item bonus to Athletics checks to Shove metal creatures, but you take a –1 item penalty to Climb metal objects and Grapple metal creatures.
a)what is the duration? You can activate it for 2 actions and then it stays on until the end of times?
b)am i correct to assume that as wwritten (seems weird if that was also the intention) the majority of what it does do nothing for the average adventurer? Item bonuses to AC, for you or you rallies (depedning on which mode you have it set) do not stack with the normal item bonuses from your armor (and at +1 bonus, as an 8th level itm, that's less than even explorer's clothing+rune), even though it can be specifically be worn "over armor".
I would assume the intention was to have the attract function to give you a penalty while providing bonus for your allies nearby, and the repel function to be to give you an added defense vs metallic weapons , but RAW, I do not see that working if it stays as an item bonus.