Panic!


Customer Service


So I ordered a back issue of Dungeon #140 ten days ago, on the 13th, and it hasn't arrived yet and I was planning on running "The Bullywug Gambit" for the STAP on Sunday. I was wondering, since I already bought it and would be willing to buy a PDF copy should one be availiable, if anyone could point me in the right direction? Would that still be license infringement if I were to download it?

Granted, the mail for today hasnt come yet so there is still hope. It would just really suck to have to cancel Sunday's session until the module gets here.

Like I said, any help would be very appreciated and I'll make you cookies.

Paizo Employee Director of Sales

YeuxAndI wrote:

So I ordered a back issue of Dungeon #140 ten days ago, on the 13th, and it hasn't arrived yet and I was planning on running "The Bullywug Gambit" for the STAP on Sunday. I was wondering, since I already bought it and would be willing to buy a PDF copy should one be availiable, if anyone could point me in the right direction? Would that still be license infringement if I were to download it?

Granted, the mail for today hasnt come yet so there is still hope. It would just really suck to have to cancel Sunday's session until the module gets here.

Like I said, any help would be very appreciated and I'll make you cookies.

YeuxandI (GREAT avatar name by the way),

According to the product description, Dungeon 140 will usually ship from our warehouse in 3 to 6 business days. And the estimated transit time for USPS shipping is 7 to 10 business days.

Granted we shipped your order on the day it was completed, February 13, but seven to ten business days from this date is anywhere from today through next Wednesday. And keep in mind that this is very much an estimate.

Furthermore, as it states in our FAQ,

Paizo's FAQ wrote:
Paizo's contract with Wizards of the Coast currently allows us to sell PDFs of issues that have no printed back issues available.

As Dungeon 140 is a fairly recent issue, we have plenty of back stock, so it will not be available as a PDF for quite a while.

So, basically... unless it comes in today's mail, you'll probably need to cancel/find an alternative for this Sunday and run Bullywug next weekend.

Thanks,
cos


Cosmo wrote:

YeuxandI (GREAT avatar name by the way),

According to the product description, Dungeon 140 will usually ship from our warehouse in 3 to 6 business days. And the estimated transit time for USPS shipping is 7 to 10 business days.

Granted we shipped your order on the day it was completed, February 13, but seven to ten business days from this date is anywhere from today through next Wednesday. And keep in mind that this is very much an estimate.

Furthermore, as it states in our FAQ,

Paizo's FAQ wrote:
Paizo's contract with Wizards of the Coast currently allows us to sell PDFs of issues that have no printed back issues available.

As Dungeon 140 is a fairly recent issue, we have plenty of back stock, so it will not be available as a PDF for quite a while.

So, basically... unless it comes in today's mail, you'll probably need to cancel/find an alternative for this Sunday and run Bullywug next weekend.

Thanks,
cos

Thanks for the compliment and the reassurance! I am pretty foggy on the estimates of how long shipping takes, so clarification. Now I know to order waaay in advance for back magazines to avoid this problem again.

Ah well, all of my sessions have been interuppted the past few weeks so it's not a big surprise, just kind of dissapointing.

Thanks again, and I'll try not to panic too much on the messageboards in the future.


Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Actually, if you are between 139 and 140 you are probably in good shape. Basically, the party has to go to Kraken's Cove and a map there is available in the Dun 140 Supplement. If you just make that trip last the whole game session (i.e. lots of "random" encounters), noone will be the wiser.


Yeah, I thought about fudging it but decided that was lame since it would be just fighting random encounters and what not...though I thought about someone getting kidnapped. But, the backup plan has already been implemented. We're just gonna play another campaign, which should be fun since we haven't played it in a while. Ravenloft, here we come!

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