| Rob Bastard |
It's fully detailed in the picture of Prince Zeech in Dungeon 135.
It is a stylized symbol of Hextor with red arrows on a blue field.
I doubt that's Zeech's family crest, since his father wasn't a Hextorian, though he may have adopted Hextor's symbol as his own to show his devotion to the god of war.
His family coat-of-arms likely is the same, or close to, that of the Principality of Redhand. I don't think there's an offical description of Redhand's arms, but if I had to make one up, I'd definitely incorporate the province's namesake--say, perhaps, a red hand on a gold or silver field.
| Peruhain of Brithondy |
I agree with R.B.--Argent, an open hand gules. (I think I yoinked this from Living Greyhawk's Bandit Kingdoms website, some time back). IMC, the first Viscount of Alhaster (Zeech's ancestor) defeated a bandit lord terrorizing this region in single combat and cut off his hand, displaying the grisly trophy outside the town wall as a signal that banditry would not be tolerated and robbers would be appropriately punished. (In GH, Alhaster was once part of the Shield Lands, until Zeech rebelled against his overlord and declared an independent principality of "Redhand."
Edit: many moons ago I posted a detailed history of Alhaster that attempted to reconcile the info in the AP and that in the Living Greyhawk Gazetteer. If you dig in the archives, you might find it, if you're interested.
Rexx
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Click here for Peruhain's excellent material on all things Zeech/Redhand
I for one missed this the first time around, so thanks for the details. Consider it added to the AoW document.
| Stebehil |
Thanks for your ideas and hints. I saved Peruhains writeup of Redhand immediately and will study it.
I love the idea for Zeechs heraldry. Similar things exist in the real world for heroes of the turkish wars in hungary in the 16th/17th century or so, with cutoff heads and arms of turkish warriors shown in the heraldry – I had seen this in a book.
Does anyone have ideas for other Bandit Kingdoms heraldry?
I´m especially looking for the areas bordering the Shield Lands in 576 CY – namely Warfield, Tangles, Reyhu (that one is given in the ´83 box), and perhaps the Rift. For the areas of the Bandit Kingdoms, see Dragon #63, p.14. In the ´83 box, these are given: Reyhu, Rookroost, Dimre, Grosskopf and Johrase. Rookroost serves as sign for the whole LG Bandit Kingdoms now.
I´m not that well versed in english heraldic terms (I´m not really well versed in german heraldics, anyway), so te descriptions are probably erroneous.
Warfield might be: low party per fess, the lower part Vert, the upper part Gules, with two crossed swords in Argent. Alternatively, the lower part Gules, the upper part Azure. The Figures might be two Warriors.
The idea behind this is to represent the name: Either a blood red field, or blood red sky, and arms or warriors representing war.
I know that in strictly heradic terms, colours should not be set side by side, but Furyondy breaks this rule as well, so why should a bandit king (or self-styled general, in this case) adhere to these rules ?
Tangles: This might be a Vert circle with thorns on a brown field. Again, brown is no heraldic tincture, but Urnst has a brown bear…
The Rift: Perhaps a Bend in Sable on a brown field, to represent the Rift Canyon ?
Wormfields: I seem to recall a mention in context with the AoW AP, but can´t recall where exactly. Any ideas? Is the Worm perhaps a dragon ? Then I would make it a Dragon in a cave.
There are enough other areas open for ideas, any takers: Freehold, Kor, Artonsamay, Stoink, Midlands, Greenkeep, Fellands ? (Greenkeep could quite simply be a Vert keep on a Argent Field, perhaps with a hill beneath.)
While I´m at it, in this dragon article, Prince Zeech is a Cleric/Fighter, level 5/8. Not quite the Fallen Paladin/Blackguard of the AP. I seem to recall a discussion on that topic on these boards, but I didn´t find it. Any pointers ?
Stefan