Replacement PCs on Dread - What are You Doing?


Savage Tide Adventure Path


Our party of four experienced character death for the first time in the Dark Mountain Pass Section of Here There Be Monsters. The replacement characters were two adventurers from Farshore on an excursion to the mainland who stumbled upon the remaining PCs. This week, we added a fifth player, whose character was also an explorer from Farshore. However, in the battle against Olangru and the Lemorian Golem (nasty, nasty encounter) 3 PCs, a cohort, and an animal companion died, leaving only two characters: a rogue (the only remaining original character) and a samurai (the fifth character just added). Next week we will begin "Tides of Dread," but my question is what to do storywise with these 3 new PCs. Should they be more Farshore residents? Olmans from the seven villages? Something else? I'm just trying to come up with options for my players to work with. What have you guys done? Thanks in advance for the help.


It looks like you answered your own question to me. Farshore residents, Olmans, and somethings else woud be the main source of replacement PCs. Somethings else could be lizard folk, rakatsa, or those little bat things with the big eyes. There could also be the odd hermit/adventurer who maybe is the sole survivor of an expedition gone south, who is now trying to eke out an existence on the isle of dread, but in not necessarily connected to Farshore.

drdobson wrote:
Our party of four experienced character death for the first time in the Dark Mountain Pass Section of Here There Be Monsters. The replacement characters were two adventurers from Farshore on an excursion to the mainland who stumbled upon the remaining PCs. This week, we added a fifth player, whose character was also an explorer from Farshore. However, in the battle against Olangru and the Lemorian Golem (nasty, nasty encounter) 3 PCs, a cohort, and an animal companion died, leaving only two characters: a rogue (the only remaining original character) and a samurai (the fifth character just added). Next week we will begin "Tides of Dread," but my question is what to do storywise with these 3 new PCs. Should they be more Farshore residents? Olmans from the seven villages? Something else? I'm just trying to come up with options for my players to work with. What have you guys done? Thanks in advance for the help.

The Exchange

There was a fairly indepth discussion on this about a month back in which there was some great ideas on replacement and backup PCs. Here is a link to the thread, perhaps it need a resurrection done on it.
LINKITY-LINKITY-LOO!!!!

FH


Ironically, they kind of addressed this issue in Dragon 351, even going so far as to give stats for the "little bat things with big eyes". They're called Phanatons. They even have suggestions for new animal companions, as well...

DogBone

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