Phanaton Language Consistency


Savage Tide Adventure Path

Scarab Sages

Pathfinder Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber

In the Savage Tiding in Dragon #351, the Ewok^H^H^H^H^H Phanaton has automatic languages Phanaton and Elven, with bonus languages Sylvan and Goblin. The tar gatherers in Dungeon 143 all speak Phanaton and Olman, so I assume Elven is a typo. Sylvan makes sense since the aranea and phanaton druids can speak it, but Goblin looks out of place. I'd swap it for Draconic because of the lizardfolk. I'd also offer Terran (gargoyles) and whatever Bullywugs speak (Aquan?).

Paizo Employee Creative Director

Alas, this is a case where the right hand (Dungeon) and the left hand (Dragon) simply failed to communicate. The phanatons that appear in Savage Tide have probably never seen an elf or a goblin, so it makes no sense for them to speak those languages.

They should have had the following:
Automatic Languages: Phanaton, Olman
Bonus Languages: Common, Sylvan, Draconic

Contributor

So what you're saying, James, is that you need to talk to the hand? :) Sorry. Couldn't resist. He he.

Paizo Employee Creative Director

Hands, alas, don't have ears. They don't listen very well. Sign language doesn't work either, since they don't have eyes.

My only bet, I suppose, is morse code delivered by a series of short stabs and long gashes with a knife.


James Jacobs wrote:
Hands, alas, don't have ears. They don't listen very well. Sign language doesn't work either, since they don't have eyes. My only bet, I suppose, is morse code delivered by a series of short stabs and long gashes with a knife.

Or you could just use the language of love. Everyone understands that.

El Skootro

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