
Renshaw |

Anybody ever do a Dungeon Magazine adventure in another game system?
I ran "Shut In" for Ars Magica. Peck was a demonic child that the group never met in person, they only heard of him. And Lady Dromdal was a tainted Jerbiton.
Several adventures for True20.
I have used the Cthonic adventures for WitchCraft.
And I'm currently working on a conversion for Savage Tide to do in a sci-fi setting. (Once I finish AoW that is).

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I tried combining D&D with an old superhero game called Villains & Vigilantes once. It actually worked rules-wise but my players didn't like it much.
Never did anything else with a Dungeon adventure, though.
I've had that happen too. I did V&V mixed with Palladium. Nobody likes superhero peanut butter in their swords-and-sorcery chocolate.

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I've done Umbra (best adventure ever) in Rifts,
Jigsaw Man in Cyberpunk,
And there was one about a crystal castle that floated in the sky, with a powerful female mage who had a crew of charmed servants.
I also did that in Rifts, and made the charmed servants personal friends of the characters. I never got around to running it, though.

Darkmeer |

I'm currently converting the Shackled City adventure path to both Forgotten Realms AND to the Spycraft system. The Campaign journal, updated by KnightErrantJR, is going a little slow due to... personal problems. Other than that, we're doing fine. The system is marvelous, and a great amount of fun.
/d

Arcmagik |

I have considered using the AoW story-outline for a World of Darkness game, but never got around to it. Other then that I haven't done any adventures outside of fantasy except I started the Shackled City AP with my wife using the Mutants & Masterminds rules in a Fantasy-setting which isn't detailed at all, I don't think we will do much with it again.

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Back under 2E there were a few Victorian setting adventures published (I forget the name of the gameworld, but it was basically D&D Victorian Occult). I ripped off a couple of adventures from that for my Deadlands campaign. I also converted an old RuneQuest adventure and some of the plot from a computer game called "The Last Express," and added a little "Space 1889" flavour as well.
That was a fun game.
But I haven't done anything like that with any of the 3.X adventures.

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I think it was Masque of the Red Death, Rambling Scribe. Could be wrong though.
That's the one! One adventure I yoinked was called "Fall's Run" and the other one featured an alligator-man, although I don't remember the name. I never actually had the rules for "Masque," but it was pretty much D&D as far as I could tell. Of course, it didn't matter since I converted it all to Deadlands.