Dungeon Magazine and other Systems


Other RPGs

Liberty's Edge

Anybody ever do a Dungeon Magazine adventure in another game system?


No. The closest I came was running a team of four Top Secret characters through Keep on the Borderland.

It sucks when your Browning 9mm runs out of ammo.

RPG Superstar 2011 Top 32

I tried combining D&D with an old superhero game called Villains & Vigilantes once. It actually worked rules-wise but my players didn't like it much.

Never did anything else with a Dungeon adventure, though.


I have run some adventures (or at least pilfered major elements) for other systems like GURPS or Ars Magica. Old short adventures, SideTreks and like, are usually the best ones as they tend to be rules-light. New Dungeons with longer adventures are more complicated to convert...


Heathansson wrote:
Anybody ever do a Dungeon Magazine adventure in another game system?

I ran "Shut In" for Ars Magica. Peck was a demonic child that the group never met in person, they only heard of him. And Lady Dromdal was a tainted Jerbiton.

Several adventures for True20.

I have used the Cthonic adventures for WitchCraft.

And I'm currently working on a conversion for Savage Tide to do in a sci-fi setting. (Once I finish AoW that is).

Liberty's Edge

Luz wrote:

I tried combining D&D with an old superhero game called Villains & Vigilantes once. It actually worked rules-wise but my players didn't like it much.

Never did anything else with a Dungeon adventure, though.

I've had that happen too. I did V&V mixed with Palladium. Nobody likes superhero peanut butter in their swords-and-sorcery chocolate.

Liberty's Edge

I've done Umbra (best adventure ever) in Rifts,
Jigsaw Man in Cyberpunk,
And there was one about a crystal castle that floated in the sky, with a powerful female mage who had a crew of charmed servants.
I also did that in Rifts, and made the charmed servants personal friends of the characters. I never got around to running it, though.

Scarab Sages

You are so fricken right about Umbra. Best adventure ever........ EVER.

Tam


sure; used a couple for Paladium fanstasy games; also have used many other game system dungeons coverted to D&D.


I'm currently converting the Shackled City adventure path to both Forgotten Realms AND to the Spycraft system. The Campaign journal, updated by KnightErrantJR, is going a little slow due to... personal problems. Other than that, we're doing fine. The system is marvelous, and a great amount of fun.

/d


I have considered using the AoW story-outline for a World of Darkness game, but never got around to it. Other then that I haven't done any adventures outside of fantasy except I started the Shackled City AP with my wife using the Mutants & Masterminds rules in a Fantasy-setting which isn't detailed at all, I don't think we will do much with it again.


Old issues get a lot of use in our C&C game. =)

Sovereign Court Contributor

Back under 2E there were a few Victorian setting adventures published (I forget the name of the gameworld, but it was basically D&D Victorian Occult). I ripped off a couple of adventures from that for my Deadlands campaign. I also converted an old RuneQuest adventure and some of the plot from a computer game called "The Last Express," and added a little "Space 1889" flavour as well.

That was a fun game.

But I haven't done anything like that with any of the 3.X adventures.


I think it was Masque of the Red Death, Rambling Scribe. Could be wrong though.

Sovereign Court Contributor

Lilith wrote:
I think it was Masque of the Red Death, Rambling Scribe. Could be wrong though.

That's the one! One adventure I yoinked was called "Fall's Run" and the other one featured an alligator-man, although I don't remember the name. I never actually had the rules for "Masque," but it was pretty much D&D as far as I could tell. Of course, it didn't matter since I converted it all to Deadlands.


I plan on using some old Dungeon adventures as side quests to my current Rise of the Runelords campaign in which I am using Hero.


Falls Run was from Dungeon 67.
The "alligator-man" was, I think, from Dark Magic in New Orleans, from Dungeon 71.

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