Spell List For Sorcerer


3.5/d20/OGL


Hello,

I'm sorry if it's already asked on this board, I didn't find a similar thread, but i have a little trouble choosing my higher lvl spells for my sorcerer.
I was thinking about this: (plz note no necr spells)
lvl 9: Shapechange, gate, Timestop
lvl 8: Mind Blank, Sun Burst, Summon Monster 8
lvl 7: Teleport Greater, Delayed Blast Fireball, Mage Sword
lvl 6: Disintegrate, Dispel Magic Greater, ???

Has anyone suggestions?
Plz note i want to be a versatile sorcerer, not just keep pumping killer spells.

many thanks


Dimitri Van Parys wrote:
Plz note i want to be a versatile sorcerer, not just keep pumping killer spells.

Unfortunately, your wish doesn't fit your class. The sorcerer was designed specifically for people who just want to keep pumping killer spells. Players who want versatility should go with wizard instead. If your DM won't let you switch, my next recommendation would be to look into some of the non-core feats that give you additional "spells known."

Aside from those, your 9th level list looks quite good; for 8th, I'd swap sun burst for prismatic wall, to cast while time is stopped and separate the battlefield to give you an advantage, or just to block things off for general use. At 7th, I'd probably ditch mage sword-- it's super-cool for visuals, but in combat it's kind of lame, and it isn't really good for anything else. I get more milage out of greater scrying or another divination spell. 6th--both very strong choices.

Good luck!


Without knowing your lower level spells or any common themes you have running, or the rest of your party makeup, or even what sources are allowed for the game, I'd do as follows:

6th: True Seeing
7th: Swap Mage Sword for either Reverse Gravity or Power Word Blind, depending on your tastes.
8th: swap sunburst for Maze or Mass Charm Monster
9th: no suggestions on those choices

Hope that helps
-c

Dimitri Van Parys wrote:

Hello,

I'm sorry if it's already asked on this board, I didn't find a similar thread, but i have a little trouble choosing my higher lvl spells for my sorcerer.
I was thinking about this: (plz note no necr spells)
lvl 9: Shapechange, gate, Timestop
lvl 8: Mind Blank, Sun Burst, Summon Monster 8
lvl 7: Teleport Greater, Delayed Blast Fireball, Mage Sword
lvl 6: Disintegrate, Dispel Magic Greater, ???

Has anyone suggestions?
Plz note i want to be a versatile sorcerer, not just keep pumping killer spells.

many thanks

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