Where do people debark or land ? (question to James Jacobs)


Savage Tide Adventure Path

Liberty's Edge

Hi,

ok, I know that in Sasserine, all goods and fishing products go through the waterfronts / wharfs in Azure District...

Is that the same about passengers / visitors, or do the boats bring them to other wharfs and waterfronts (like in Shadowshore or Merchant District) or maybe smaller boats get the passengers to bring them to other waterfronts than those of Azure D. ??

It says in Dragon 348's "Savage tidings" : "[merchant district is] the first district visitors reach, [and] it's often the only district visitors need ever explore."

By that, I understood that passengers don't cross Azure District , right ?!

Thanks.

Paizo Employee Creative Director

Correct. Visitors to Sasserine debark in the Merchant's District, after passing under Teraknian's Arch and passing by the castle and Ancestor Island. Shadowshore's too seedy and dangerous for most passenger ships to visit, and the Azure District's too busy with actual fishing boats and whaling ships and other industries for there to be much draw for visitors.

Liberty's Edge

Thanks,

I will quote Heathansson : "You rock at Paizo !!"

Sasserine, here I come ...

Liberty's Edge

I love being quoted.
Every time I see Teraknian's Arch in one of those paintings, I lament the fact that there really needs to be an epic pulse-pounding swordfight on that arch.


Heathansson wrote:

I love being quoted.

Every time I see Teraknian's Arch in one of those paintings, I lament the fact that there really needs to be an epic pulse-pounding swordfight on that arch.

Well, have one! Shouldn't be too hard to arrange.

On the debarkation issue, one might bear in mind that "passenger liners" are a nineteenth century invention in our world. Before that, if you wanted to travel by sea you had to go to a likely port and cut a deal with a merchant captain. So unless your campaign world has a specialized business in passenger shipping, passengers are likely to disembark wherever long-distance trading ships dock.

Liberty's Edge

Peruhain of Brithondy wrote:
On the debarkation issue, one might bear in mind that "passenger liners" are a nineteenth century invention in our world. Before that, if you wanted to travel by sea you had to go to a likely port and cut a deal with a merchant captain. So unless your campaign world has a specialized business in passenger shipping, passengers are likely to disembark wherever long-distance trading ships dock.

Yep, I guessed so. That's why I asked if people were brought on land by small boats coming to get them while approaching Sasserine...

However, if some passengers are rich enough, I also thought that people could be debarked on the Merchant District's waterfronts, and then the boats would go on Azure's waterfronts to unload things...

Contributor

Slight change of subject, but inspired by this thread:

I was thinking it would be cool if the plantations south of Sunrise had canal systems similar to the ones you find on Florida's Gulf Coast. Assuming the Emerald River isn't clogged with logs (like Thunder is), it might be a nice juxtaposition (Vanice / E Florida) with small skiffs riding up and down the river, carrying a landed planter class from social events to the city and back again...

James, have you even considered quantifying how wealthy the plantation owners are? How many there are? How large their plots are? (Secretly hoping you say no.)

Paizo Employee Creative Director

Dragon #349 talks a little bit about the plantations in that issue's "Savage Tidings," but beyond that they don't play a role in the campaign as written.

Sovereign Court

I hate to be the prig that I am, but I believe the correct term is "disembark."

Debark sounds like a nasty druid spell.

Liberty's Edge

David Roulston wrote:

I hate to be the prig that I am, but I believe the correct term is "disembark."

Debark sounds like a nasty druid spell.

"Sorry, I'm french !"

Right, I'm sure you're right.
We use the words :
- embarquer (go on board ; same for a plane),
- débarquer (disembark, go off board).

Not having an english mothertongue may allow me a few mistakes, don't you think ?!

BTW, what does "prig" mean ?


a misstype for pig ? :)

-an other nonenglish mother tounge kibitz :)

Contributor

silenttimo wrote:

BTW, what does "prig" mean ?

In this context, a "prig" is a person regarded as arrogant and annoying. The poster was using it in a self-depracatory fashion.

--Eric

Sovereign Court

It certainly does describe me--at least according to the players I DM.


Just as a note (seems appropriate for those wanting to know seafaring terminology), "debark" actually means "to disembark" so they're basically synonyms...

Liberty's Edge

erian_7 wrote:
Just as a note (seems appropriate for those wanting to know seafaring terminology), "debark" actually means "to disembark" so they're basically synonyms...

Thanks...

So IT IS similar as in french...

- embark -> embarquer
- debark -> débarquer

As a side note, let me tell you that bark has nothing to do with dogs in its close french word, but it still has something to do with boats :

- rowboat -> barque


Yep. The terms "bark" and "barque" are used interchangeably in English to refer to a sailing ship (usually with 3 masts).

EDIT: Just 'cause I'm on a boring conference call, I dug about and found that "disembark" is likely derived from an obsolete French term "desembarquer."

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