is there a wizard featl to increase HD of damage like from d6 to d8's


3.5/d20/OGL


Does any one know of a feat or anything like that that can increase the die you roll to increase like a fireball to do d8 damage instead of d6 damage.
For instance you roll 6d8's instead of 6d6's


Not that any of my fellow player/DM and I can think about on this side of th earth. The best feat we can think of for increased damage is a Maximize/Empower combo, dealing 1.5 max damage with the spell.


I don't recall one that does exactly that, no. That's a potentially powerful effect, so it would have to be expensive if you're thinking of writing your own version. On the other hand, there's Intensify Spell (all variable numeric effects are maximized, then doubled) and Enhance Spell (damage cap raises by 10 dice for certain spells, 5 dice for others). You can find both of those in the Epic Level Handbook. I don't think what you're asking for is quite on the "epic" level, but I see a lot of potential for abuse. I don't think I'd allow such a thing IMC.

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Amal Ulric wrote:
I don't recall one that does exactly that, no. That's a potentially powerful effect, so it would have to be expensive if you're thinking of writing your own version. On the other hand, there's Intensify Spell (all variable numeric effects are maximized, then doubled) and Enhance Spell (damage cap raises by 10 dice for certain spells, 5 dice for others). You can find both of those in the Epic Level Handbook. I don't think what you're asking for is quite on the "epic" level, but I see a lot of potential for abuse. I don't think I'd allow such a thing IMC.

Eh? I can't see that it's that powerful. It's weaker than empower. Moving from a d6 to a d8 is, on average, the equivalent of a +1 bonus per die. Compare to empower which is on average a +1.75 bonus per die on a d6. When is this feat better than empower?

I'd allow it, and probably put it at +1 spell level (assuming that empower is +2, which I can't remember for sure off the top of my head).

Edit: Just to check my math (and I'm ignoring all that standard deviation stuff - maybe someone more knowledgable will take that issue).

average damage on 6d6 = 21
average empower 6d6 = 31.5
average damage on 6d8 = 27

max empower 6d6 = 54
max damage on 6d8 = 48

min empower 6d6 = 9
min damage on 6d8 = 6

Yup. Worse than empower on average.

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Hmmm...maybe I'm talking apples and oranges though. I'm analyzing as if this is a metamagic feat. If it's not a metamagic feat, I agree that it's too powerful. You're talking about +1 damage per caster level on a lot of spells. That's huge. Compare to weapon specialization which gives you +2 to damage for one specific weapon and isn't available until 8th level as a fighter.


Sebastian wrote:
Hmmm...maybe I'm talking apples and oranges though. I'm analyzing as if this is a metamagic feat. If it's not a metamagic feat, I agree that it's too powerful. You're talking about +1 damage per caster level on a lot of spells. That's huge. Compare to weapon specialization which gives you +2 to damage for one specific weapon and isn't available until 8th level as a fighter.

Actually, it is, effectivly, the same as the Empower feat. You are increasing the damage by 1.5 (d6-d8 example- 6+2=8, but 1+2=3, so the decimal compromise).

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Aramil Naïlo wrote:


Actually, it is, effectivly, the same as the Empower feat. You are increasing the damage by 1.5 (d6-d8 example- 6+2=8, but 1+2=3, so the decimal compromise).

I'm not following. Moving from a d6 to a d8 moves the average from 3.5 to 4.5. Multiplying a d6 by 1.5 moves the average from 3.5 to 5.25. The examples I posted also show that empower is better.


Sebastian wrote:
Compare to weapon specialization which gives you +2 to damage for one specific weapon and isn't available until 8th level as a fighter.

Not to be nitpicky, but it's 4th level fighter.

And yeah, I think you're right on the money with the d8 feat. As a general feat it'd be way too powerful, but as a metamagic feat it'd be right on at +1 spell level.

I think there's a feat that does this in one of the divine books. Perhaps BoED.


There's a prestige class in Complete Arcane-- Argent Savant (?), I think, that adds +1 to all force spell dice. Increasing the die size by one instead of adding a constant +1 would probably be OK. Either way, it seems to me to be a level of devotion that should probably be reflected in a Metamagic Feat (Big Fire) or a prestige class ability.

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Xellan wrote:
I think there's a feat that does this in one of the divine books. Perhaps BoED.

There is a feat that does this in the BoED. It is a metamagic feat called 'Sanctify Spell.' The thing is, though, is that it actually does all of the following:

1) Gives the spell the 'good' descriptor, regardless of other descriptors. Cannot be applied to an 'evil' spell.
2) Increases the damage die size against evil outsiders and undead ONLY. Evil creatures take normal damage, neutral creatures take half, and good creatures are unharmed by a Sanctified Spell. Kinda handy for dropping fireballs on your buddies when they're in melee if you know they're all good aligned and your enemies are all evil.

I believe this feat is +2 spell levels, possibly +3. I don't recall off-hand.

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I somewhat recall something like this in one of those third party books by either Mongoose or AEG. I could be wrong. We never really played with those books after almost everyone in the group ruled half of the stuff in them 'broken'. The min/maxer still thinks they're "okay".

Just make your own feat. All the advice given here thus far is solid, so pay attention. :)

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