Rexx
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Ask of the search engine (top left) and the answers will be revealed to thee in great abundance. Or click on the link I just created.
| Crust |
This came up a couple weeks ago. I had this to say:
I used nine level 1 commoners wearing padded leather and wielding longspears. They set against charge with a readied action and used aid another if PCs advanced, trying to hedge the PCs in the first room with the skeletons. They showed a fanatical sense of determination and some organization, even though they clearly lacked the mettle of true warriors.
They didn't last long. ;)
Once they were killed, The Beast made its appearance while the tieflings backed off and regrouped with the clerics.
As the tieflings died, the clerics managed to double-back and escape to the elevator. Once they reached the top, the clerics severed the chain using acid taken from the black pool. Things got interesting at that point. ;)
| Syrinx |
ok I have looked high and low in the temple of hextor room #3, the EL is 3 but there is no number of cult fanatics listed for the encounter. any help people?
The easiest way to look at this is to figure that the average Lvl 1 Commoner is a CR of 1/2. Two therefore equal CR 1 and 4 then equal CR 3.
That is, however, a dismal number to throw at the party, so I boosted it to 8 (and a technical CR of 5). Since they were badly equipped (a longspear can't be used in close combat and a dagger is useless against heroes of the proper level for this adventure), I lowered them back to CR 3.
Syrinx