Unbeatables in Wormcrawl Fissure


Age of Worms Adventure Path


I like the idea of a Dungeons & Dragons Adventure Module with monsters that are not there to be beaten. In the Wormcrawl Fissure, there are three such encounters; the monster at the bottom of the lake with no animal or plant life, the creatures under the green worm lake, and the pit in the Tabernacle chock full of millions of Kyuss worms.
In my campaign, I put a Mymyxicus Demon at the bottom of the empty lake. How it eats is that there is a portal to the Abyss that, over the years, had demons rush into the lake and devastate the lake's ecosystem.
Another idea is the Fiendwurm from the Monster Manual II. It would make an especially appropriate minion of Kyuss.

Dark Archive

*nods*

I like that, too--including game content that isn't meant to be overcome or defeated or whatnot. Not every monster deserves to be (or, indeed, can be) slain, not every castle stormed, and so on.

Thanks for the good suggestions; I've added 'em to my notes, and will be looking up page numbers of books when I'm home.


Yes.

Dungeon 134, "Into the Wormcrawl Fissure" to be exact.


For the Green Worm lake in the Tabernacle, I put Pseudonatural versions sea creatures, such as a Leviathan, Megalodon, and blue whale. Another monster idea is a Titanic Worm. The Titanic template is found in the Monster Manual II.

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