Epic ideas post SC and AoW


Age of Worms Adventure Path


Hey, I've been playing in AoW since August, and a couple of months agoI picked up the SC hardcover and have been running that. We're in the middle of SoLS in the AoW game, and we just finished up Flood Season for SC. Some of the same players are in both games, and the DM for AoW is in my SC game.

So we've been talking about doing an epic game that would have players from both games involved in it. I don't really know how the AoW campaign is going to turn out, but judging from the visions my character has been receiving I figure that the Spell Weavers, or at least *a* Spell Weaver, had something to do with Kyuss's ascension. I've read about the defunct spell weaver empire in the SC hardcover and was thinking that an epic game following the two should definitely have some elements of that. Maybe the events of SC weakened the planar membrane around cauldron to the point that the spell weavers could return to greyhawk en masse.

On a related note it says that spell weavers are neutral, but does anyone else feel that they really should swing more towards evil?


I am leaning towards an epic intrigue campaign based in post-holocaust Alhaster, with the AoW PCs in charge and running the political maneuverings, but sending a low-level party on adventures as well. It will probably have a lot to do with Iuz, assuming the party as presently constituted makes it more or less intact to the end.


Hmm Spell Weavers don’t particularly swing toward evil for me. However they seem like since the fall of there society they have gotten more disjointed from one another I’m sure it could be quite interesting to have them breaking into alignment based factions. It seems like the PC's would be much more likely to interact with an evil spell weaver as apposed to a good one as the evil ones would be actively seeking a return to there societies grandeur at the expense of every sentient being or at the very least seeking the destruction of all sentient beings. Whereas the good ones would be much more scholarly and there racial lack of interaction with other races would make even the nicest spell weaver rather aloof.


I was thinking of having the Age of Worms be a symptom of a larger problem, wherein each universe is having its own cataclysmic event, with AoW being in the PCs world.

Celeste is the only eladrin representative here because most of the gods and angels believe there is the least hope for success in stopping such an event in the PCs world, so it comes as a fairly large surprise when the PCs are able to stop the Age of Worms.

Sadly, none of the other universes are able to avert utter destruction, leaving the only worlds left as Greyhawk and the City of Doors.

Then, the next campaign will start in one of the budding new universes that the epic level PCs, now NPCs, will have helped to fashion: Eberron.

Inspiration taken from the Lucifer comic and a little Crisis on Infinite Earths.


knowing absolutly nothing about shackled city, I am considering doing an epic ending to the age of worms myself.

There's some issues that will of course have to be dealt with:

Nerull, since he was Kyuss' patron god in life.

Redhand, an unstable and mostly wrecked principality on the edge of the bandit kingdoms.

and a few other things, depending on how the Dawn of a New Age turns out.


Gibbon Riot wrote:

I was thinking of having the Age of Worms be a symptom of a larger problem, wherein each universe is having its own cataclysmic event, with AoW being in the PCs world.

Celeste is the only eladrin representative here because most of the gods and angels believe there is the least hope for success in stopping such an event in the PCs world, so it comes as a fairly large surprise when the PCs are able to stop the Age of Worms.

Sadly, none of the other universes are able to avert utter destruction, leaving the only worlds left as Greyhawk and the City of Doors.

Then, the next campaign will start in one of the budding new universes that the epic level PCs, now NPCs, will have helped to fashion: Eberron.

Inspiration taken from the Lucifer comic and a little Crisis on Infinite Earths.

That's a pretty neat idea.

If we continue into Epic play after the Age of Worms, I may be doing something similar. To me, the set up regarding Miska the Wolf Spider and the Wind Dukes in The Wishpering Cairn is too good not to exploit throughout the campaign. In my game, the PCs cause an acutal rebirth of a purer vaati bloodline (which died with Alastor Land) in A Gathering of Winds, and they find out that Kyuss represented the last bloodline of Miska in Spire of Long Shadows.

The final encounter in Dawn of a New Age could just the opening move of a world-spanning conflict involving the return of Miska the Wolf Spider and her legions. After all the undead battles, a series of Outsider and Elemental threats set in Planescape-style worlds would be a great change.

I have no clue what the Epic adventures will entail yet, but I definitely think that the battle betwen the PCs and Kyuss (essentially two opposing sets of primal bloodlines) will serve as a good catalyst. We're only one session into Three Faces of Evil, so I have the time to figure it out.


I'm in an interesting position epic-wise, since our campaign is based in Eberron. I've always like the concept behind Sigil, and might put that somewhere in the game as a planar outpost that may have been started by the giants before their fall to the Quori, then taken over by the Lady of Pain after their fall and either abandonment of or exodus to the City of Doors. Perhaps the key they found in Dragotha's lair didn't lead to Maure Castle, but fits an abandoned portal to Sigil. Since there's very little epic content really developed for Eberron, this AP might be an interesting proving ground.

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