Music in AoW?


Age of Worms Adventure Path


I'm wondering how many DMs who are running Age of Worms are using music for specific scenes/combats?

i'm planning on starting to use some music, specifically for the Labyrinth of Vecna in 3foE. something particularly creepy, to help emphasize the already rather odd and scarey place.

currently, my choice is an OCRemix.org selection, originally from the video game xenogears, called "xenosphere." i'm planning on just letting it loop, since the peice of music is pretty good for that purpose already.

for some of the more tense battles later, i'm planning on an old classic - "mars," by holst. i'm thinking that it is a particularly appropriate peice of music for the vision of the past presented in LoLR.

what other peices of music are you DMs using to set atmosphere during AoW? any scene-specific pieces of music that you're planning on using later?

Dark Archive

I own Midnight Syndicate's D&D soundrack.

I've saved Track #12 for when the beetle swarm and mad slasher emerge, and Track #16 works for me for exploring the depths of the Cairn.

Most other music I've earmarked is from the various Final Fantasy games, especially the latter ones with their excellent arrangements.


I've used the soundtracks to Dungeon Siege I and II to good effect, as well as Icewind Dale, Baldur's Gate and Planescape Torment. Diablo 2 had an exceptional soundtrack, and there's a decent CD that comes with Sharn: City of Towers if anyone is running in Eberron.

If you want really scary and weird, try Shinjuku Thief. Hard to get but has an effect.

Michikawa offers a tonne of ambient/fantasy music for free download here:

http://www.mikseri.net/artists/?id=48148

Lantern Lodge

I recomend the Disel Boy's - The Dungeon Master's Guide.
It's a 2 disc D&B album of excellent quallity.
The Drum and Base tracks are especially good when the situation is more hectic or urgent (like if the players are being chased or in a battle) though disc two's track point to something more sinister or dangerous just around the corner.
Perfect for the AOW in my opinion.


Conan the Barbarian OST, Gladiator OST, Master & Commander OST, Diablo 2 soundtrack. There's probably more, but those are what I usually listen to. The Halo 2 soundtrack is cool as well.

Lantern Lodge

Accually the Resident Evil movie soundtrack I think might be good, as long as it has all the stuff Marylin Manson composed, definately good for a creepy mood.

RPG Superstar 2013 Top 8

A lot of video game and anime music colors my battles. In Encounter at Blackwall Keep, music from the Final Fantasy Advent Children soundtrack did duty for the battles against Kobatas and Shukak. When they got to the trapped Spawn of Kyuss in the basement, the song "Elements" from the Turn-A Gundam soundtrack "Cocoa" made for a very creepy backdrop.

And now that I have it, the Hellboy score is probably going to see a lot of play in my games.

Silver Crusade

(I Will)Dive for You by the Boom-Boom Satellites from the Appleseed animated feature is a good one, as is Inner Universe from GITS: Stand Alone Complex. Ultimate One Winged Angel from Advent Children evokes fear in my players like nothing else does.


Check out this album from the Pogues.

The last song is a cover of a traditional song called Worms. It's very creepy sounding.

Someone mentioned this very song, maybe not the Pogues version of it, as being something to have children singing during a game when the players reach the Free City. I might do just that...

"The worms crawl in and the worms crawl out..."

M@


I'm planning on using a lot of the music from Neverwinter Nights and Daggerfall. Also, a lot of video games have great ambient sounds available.

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