Silvered Full Plate Vs Kyuss Worms


Age of Worms Adventure Path


Just a crazy idea I wanted to share here.

What if a PC comes up with the idea to wear some kind of silvered armor to gain some modicum of protection against worms of Kyuss?

Since the worms are killed by contact with silver it should be a pretty efficient way to keep them off. How would you deal with it?

I was thinking of the following approach:

Whenever a character receives one or more worm (after a slam attack, or after being sprayed by a scion or falling in a pool of worms, etc.), roll a percentage dice. Chances that one given worm hits the armor and thus dies are "AC bonus x 10%". Where AC bonus is the base AC bonus, excluding enhancement bonus from enspelled armor. Roll separately for each worm.

Example: a silvered Chainshirt has 40% of killing out right a worm coming in contact with you, while a banded plate has 60% and a full plate 80%.

Does that make sense? How would you do it?

There should also be some kind of drawbacks for wearing a silvered armor. Suggestion:

1) It costs a lot: price x3 and it has to be mwk; this could make a silvered full plate a hefty 4,800 gp

2) The Dex penalty is augmented by 1

3) The armor can't be of another metal (which is annoying in its own right): no Mithral or Adamantine plate for you...

Comments welcome.

Bocklin

Liberty's Edge

Hi,

if one of your players came to that idea, don't forget to check if his character has no allergy to silver : to have silver coins in your pocket is one thing, to have very few parts of your body in constant contact with silver is another. I think 2% to 5% of the people have an allergy to silver... this could be fun to play, especially if the armor is already crafted... and worn...

Otherwise, that idea is not stupid at all. Your percentage are too high, I think, since the worms try to get through naked flesh.


Doesn't the Spawn and Sons have to make touch attacks to hit someone with a worm?

I would simply allow the armor bonus instead of a regular touch attack.

That would keep things simple and reward player ingenuity. :)


Don't forget that silver armor would give less protection than steel. Also more likely to get bent out of shape by enemy blows, since silver is a soft metal.


GAAAHHHH wrote:
Don't forget that silver armor would give less protection than steel. Also more likely to get bent out of shape by enemy blows, since silver is a soft metal.

Silvered armor is silver-plated steel, not solid silver, for both cost and hardness considerations.

But, taking this into account, the benefit would be temporary, due to the nature of armor taking dings and scratches a lot more frequently than a silvered sword.

Aside from the significant added cost of silvering a suit of plated armor (as opposed to a blade), I would increase the cost and shorten the duration of maintaining the armor - yes, I track this...being in the SCA has taught me first hand the wear and maintenence that full-contact armor goes through!

Otherwise, I agree with the above post on the bonus the character would gain; I would add the armor bonus to the Spawn's touch attack AC needed to hit, but that's all.

M


Marc Chin wrote:

(...) Otherwise, I agree with the above post on the bonus the character would gain; I would add the armor bonus to the Spawn's touch attack AC needed to hit, but that's all.

M

That's what I thought about first, but then how to advocate situation when characters are fooling around in a pool full of worms or are sprayed rather than slammed?

Another element to the idea: how about using silver-sheen on a regular armor? Would you grant the bonus (whatever we determine that is) for the duration of regular silversheen? Maybe we could say the one needs x doses of silver-sheen per armor category (1 for coating a chainshirt, 2 for a breastplate and 3 for a full plate)?

Thanks for the suggestions and comments so far.

Bocklin


Bocklin wrote:


That's what I thought about first, but then how to advocate situation when characters are fooling around in a pool full of worms or are sprayed rather than slammed?

In an instance of getting sprayed by multiple worms, I would give each worm an individual touch attack as if they had been thrown en masse by the Spawn, as opposed to throwing only one - which is essentially what's happening anyways.

Any character unlucky or foolish enough to be in a pool of worms would be subjected to either d3 (or even d4 or d6) automatic hits, or you could roll d4x10 touch attacks, whichever is easier...

Bocklin wrote:

Another element to the idea: how about using silver-sheen on a regular armor? Would you grant the bonus (whatever we determine that is) for the duration of regular silversheen? Maybe we could say the one needs x doses of silver-sheen per armor category (1 for coating a chainshirt, 2 for a breastplate and 3 for a full plate)?

Thanks for the suggestions and comments so far.

Bocklin

The surface area of armor compared to a blade is much, much higher; I would triple the applications needed, but leave it constant for all armor types (surface area remains fairly constant regardless of material used).

IMHO,
M


Marc Chin wrote:
Any character unlucky or foolish enough to be in a pool of worms would be subjected to either d3 (or even d4 or d6) automatic hits, or you could roll d4x10 touch attacks, whichever is easier...

Yep, I was thinking of "Spire of Longshadows" and the room with the huge pool of worms or of the worm swarms in another room of the complex.

Marc Chin wrote:

The surface area of armor compared to a blade is much, much higher; I would triple the applications needed, but leave it constant for all armor types (surface area remains fairly constant regardless of material used).

Good point. Thanks.

Bocklin


What about drinking colloidal silver, assuming an alchemist could whip some up?

I would assume that drinking it would kill any slow worms, but it would have to be poured directly on the wound to affect a burrowing worm.


Rob Bastard wrote:

What about drinking colloidal silver, assuming an alchemist could whip some up?

I would assume that drinking it would kill any slow worms, but it would have to be poured directly on the wound to affect a burrowing worm.

what's colloidal silver, and what are the side effects of drinking it? Could one drink silversheen with similar effects?


Rob Bastard wrote:
What about drinking colloidal silver...
Peruhain of Brithondy wrote:
...Could one drink silversheen with similar effects?

Yeah, save vs poison :)

My two cents.

Jack

Liberty's Edge

Pathfinder Roleplaying Game Superscriber

what about armor made by mixing silver with iron?
Lower AC, but...


Peruhain of Brithondy wrote:
Rob Bastard wrote:

What about drinking colloidal silver, assuming an alchemist could whip some up?

I would assume that drinking it would kill any slow worms, but it would have to be poured directly on the wound to affect a burrowing worm.

what's colloidal silver, and what are the side effects of drinking it? Could one drink silversheen with similar effects?

http://www.quackwatch.org/01QuackeryRelatedTopics/PhonyAds/silverad.html

It's essentially submicroscopic silver particles in liquid. Some people use it as an "alternative medicine," but there's really no science behind it (now, if Kyuss worms were real, that'd be different). Long-term use can turn the skin grey or blue.

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