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I inadverdantly mentioned that there were Eberron conversion notes for the AOW and now everyone wants to play the campaign there.
Currently we are playing in Greyhawk, and just wrapping up the 3 Faces of Evil adventure.
I was thinking of having the death of the Ebon Aspect open a rift to Eberron where the Age of Worms continues in a Cross-Dimensional sort of Event, or just cheezing out and having them wake up in Khorvaire with the appropriate bits of knowledge changed to the Eberron notes and just moving forward.
I'd like to get some ideas to make this work smoothly, as for some reason, when the group plays in Eberron they seem to get more into it, then when we just play in a Generic/Greyhawk Setting.
Thoughts?

Peter Fuesz |

Depending on your players you might not really need to worry about it too much. If they really want to play in Eberron then they will overlook the inconsistencies... maybe even joke about them.
My game is a bit of a hybrid of Eberron and Greyhawk… I love action dice.
You could say that since they weren't that "experienced" the real world was clouded to them... and now theri eyes are opened.
LOL

edit-b |

Go for it!
Whatever the players like.
You could go to a lot of work trying to explain it, or you could just decide that everything that happened in Greyhawk was just an alternate memory or version of what *really* happened in Khorvaire. And move on.
Yeah, kinda like the Bobby dream fiasco from the TV series 'Dallas'. Remember Bobby left and the ratings plummetted so they wrote him back in and explained all the previous episodes as a dream.
I think I'm showing my age now... LOL!
:)
B