
Gold Katana |

It may be only me. I have not dug out the mags for AP1. But didn't Celeste set up the PC's in that campaign to retrieve a shackleborn, only to turn the crazy old dwarf over to the PC's enemies as a part of opening a permanent evil gate?
That's what I remember. And, if I actually use the name Celeste, my players will remember, too. How can she be good, now?
Like I said, though, it might just be my shoddy memory.

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Actually, your memory is just fine. Setting up the PCs to retrieve one of the Shackleborn (Zenith Spintershield) to turn him over to PC's enemies is exactly what she did. However, her motivations were to investigate the Cagewrights for her master, which is a good-aligned arch mage in the north.
That being said, those motivations were NEVER explained in the magazine version of the Adventure Path. Her true nature and goals were not explained until the hardbound book version of the Adventure Path (although one of the Dungeon magazine editors that posts here did reveal that her alignment was Chaotic Good).

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Celeste's motivations in the Shackled City adventure path were never really adequately explained in the original run of the adventures in Dungeon, which is a shame. She was kind of a late addition to the mythos of that Adventure Path, and she wasn't really explained well.
Her true nature and motivations are detailed more clearly in the Shackled City hardcover; she's good aligned, but certainly not lawful. If, in your Shackled City campaign, you had her be evil, and you fear that using her in the Age of Worms will cause a weird disconnect with your players, simply change her name and you're good to go.
If anyone who doesn't have the Shackled City hardcover is interested, I can post a quick explanation here on this thread that describes why Celeste does what she does in that campaign.

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And, really, what kind of an archmage would want to set off an event that would be a major precursor to the Age of Worms? He'd have to be pretty manipulative to encourage such a thing! What sort of good archmage would be so meddlesome?
--Erik
That's a very good point. I'm going to try to point that out to my group when we play the Age of Worms after we complete the Shackled City.

Lord Vile |

And, really, what kind of an archmage would want to set off an event that would be a major precursor to the Age of Worms? He'd have to be pretty manipulative to encourage such a thing! What sort of good archmage would be so meddlesome?
--Erik
I think Erik is trying to imply that Celeste's boss Manzorian might be up to no good. Perhaps a clue down the road for the third adventure path. Let us not forget in the AOW overload Manzorian will try to strike a bargain with the players for a piece of the Rod of Law.

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Yes, that would be helpful. Thank you.
Shacked City Spoiler to follow...
The short version goes like this: Celeste's boss realizes there's SOMETHING fishy going on in the Cauldron region, but isn't sure what it is, only that it needs looking into. He sends his agent Celeste to investigate. She gets there, learns that some of Cauldron's nobles (namely: Vhalantru) have somethnig to do with it, but doesn't want to risk tipping her hand by accusing him to soon before she realizes what he's up to. So she offers her services to him to help, intending to work as a spy. One of her first jobs is to find people to rescue Zenith. She does so, hoping not only to goad Vhalantru into making a mistake and revealing a weakness or part of his plans, but also to test the PCs to find out if they've got the stuff that it takes to aid her in bringing Vhalantru down. Unfortunately, in the Hardcover, Vhalantru figures out what she's up to while the PCs are off in the kuo-toa temple looking for Zenith. Vhalantru captures her and imprisons her, and the PCs have a chance to rescue her from Oblivion later in the adventure (in "Lords of Oblivion"). If they do, she ends up not only being a source of information about what's going on, but may help the party further.

Lord Vile |

Erik Mona wrote:I think Erik is trying to imply that Celeste's boss Manzorian might be up to no good. Perhaps a clue down the road for the third adventure path. Let us not forget in the AOW overload Manzorian will try to strike a bargain with the players for a piece of the Rod of Law.And, really, what kind of an archmage would want to set off an event that would be a major precursor to the Age of Worms? He'd have to be pretty manipulative to encourage such a thing! What sort of good archmage would be so meddlesome?
--Erik
What exactly is Manzorian doing on Arcadia, while the players are waiting to see him?

Rebekah Patton |

Celeste's motivations in the Shackled City adventure path were never really adequately explained in the original run of the adventures in Dungeon, which is a shame. She was kind of a late addition to the mythos of that Adventure Path, and she wasn't really explained well.
Her true nature and motivations are detailed more clearly in the Shackled City hardcover; she's good aligned, but certainly not lawful. If, in your Shackled City campaign, you had her be evil, and you fear that using her in the Age of Worms will cause a weird disconnect with your players, simply change her name and you're good to go.
If anyone who doesn't have the Shackled City hardcover is interested, I can post a quick explanation here on this thread that describes why Celeste does what she does in that campaign.
Yes please that would be very helpful. I thought she was evil as well when we ran the original Shackled City Adventure Path and I never bought the hardcover, so it would be immensely helpful to me as DM to know a bit more about her. We aren't that far along in the Age of Worms yet, but we will be getting through last months adventure in the next couple of weeks so this info could be very useful.