Question for the writers, or other knowledgeable Greyhawkers


Age of Worms Adventure Path

Scarab Sages

I want to make the cold Iron Longsword that my PC's Cleric/Paladin of Heironeous found a Weapon of Legacy. But, I would like the rituals and history be to campaign specific, perhaps even tuned to Kyuss himself. Is this a good idea, and if you have the time, perhaps a few hints on what the rituals could be. I plan on having the sword forst reveal itself after she defeats the Spawn of Kyuss in Blackwall Keep. Then was planning for it to reveal more of it's powers as she defeated the bigger and badder minions. What powers might a weapon attuned to fighting Kyuss have. I also figured it would be a good way to start giving a little Kyuss History, since they have now seen the name twice.

Patrick

Liberty's Edge

Something that prevents green worms from killing the wielder...or can cast cure disease several times a week....maybe it glows green when near a kyuss based monster...perhaps a bane weapon vs undead...or maybe it can even score criticals vs undead, unlike other weapons....


Patman wrote:
I want to make the cold Iron Longsword that my PC's Cleric/Paladin of Heironeous found a Weapon of Legacy. But, I would like the rituals and history be to campaign specific, perhaps even tuned to Kyuss himself.

Are you thinking that it is tuned to FIGHT Kyuss, or tuned to HELP Kyuss? It sounds like you are wanting it to fight Kyuss, but it might be just as fun to have it designed to help bring about the age of worms.

Players beware - the following link is of course for DM's only.

Here is some good research on Kyuss -
http://melkot.com/mysteries/kyuss.html

Patman wrote:
perhaps a few hints on what the rituals could be.

For an anti-kyuss blade, drpping a son of kyuss is deffinetly a good start. Others could be laid out with what you al ready know to be in the campaign. For example, visiting the Rift Crag would be a good one since we know it's tied to Kyuss and in the outline for the campaign. How about killing a priest of Nerull, Hextor, and Iuz (did I remember the three evil gods correctly?)

Patman wrote:
What powers might a weapon attuned to fighting Kyuss have.

I have a hunter of the Undead (or at least an aspiring one) and his plans for a weapon are Silver Ghost Touch, Bane Undead, Disrupting. Since this is Cold Iron and edged, Silver and Disrupting are out, but if you have the Libris Mortis their are plenty of cool abilities, including one that allows it to sneak attack undead (assuming the player has the sneak attack ability). Detect Undead at will would be a good one.


Incorporating the defeat of priests from the three seperate faiths of the Ebon Triad (Ehrythnul, Hextor, and Vecna) actually sounds like a great idea for a ritual - perhaps the ritual to activate the least powers of a legacy item, since there's the opportunity to accomplish exactly that goal during the second adventure of the series. Only problem is that using this would mean the first ritual would happen BEFORE the opportunity to destroy the spawn of Kyuss in the third adventure. Maybe switch them around? The blade awakens after the three cultists in TFoE are defeated (or even better, after the battle with the Ebon Aspect). This is when the Omen kicks in, and draws the character's attention to the fact that it's not any common blade. Then, for the first ritual, the wielder must defeat a Spawn of Kyuss in single combat.

Sovereign Court

Kyuss was originally defeated by a cadre of druids from the Riftcrag canyon. Perhaps one of them wielded the sword. Maybe the sword could used against Dragotha as well.


Remember though, if it is an older weapon, that Heironeous has only recently adopted the longsword as his weapon of choice. Before it was a battle axe.


IMC, I'm making the cold iron longsword a masterwork item, and having the PCs discover that it belonged to Amon Kyre, the former high priest of the Chapel of Heironeous, before he disappeared 2 years ago (shortly after the Faceless One arrived).

Community / Forums / Archive / Paizo / Books & Magazines / Dungeon Magazine / Age of Worms Adventure Path / Question for the writers, or other knowledgeable Greyhawkers All Messageboards

Want to post a reply? Sign in.
Recent threads in Age of Worms Adventure Path