| Laeknir |
As possibly one of the old-timers to D&D on this board (I have an original copy of basic D&D, and -somewhere in mothballs- its precursor Chainmail), I just wanted to write and say that the AWAP looks to be one of the best things I've seen come along for D&D in quite a while. It truly has the flavor that drew me to the original game, so long ago (an immersion-story / dungeon crawl), and it has a tremendous amount of versatility for those DMs who like to tinker around! Erik's ties between the small town of Diamond Lake and the Free City are simply inspired, and offer a lot of great role-playing opportunities (especially for DMs who like a lot of behind-the-scenes plotting). I also think that Eric Boyd has done a great job in offering an adaptation to Forgotten Realms. He offers some very interesting ideas and possibilities here. Some have said that the use of Daggerford as an alternate is somewhat controversial, but the great thing about D&D is that these are really just guidelines for adapting and tinkering with that town... IMO the original Daggerford in N5 (Under Illefarn) and the later adaptation module "Daggerford" gave the town some unusual qualities, like most (all?) of the Elves worshipping human deities, so I see this as a great DM opportunity to update the older module/town into a much more viable and believable part of the Forgotten Realms. Boyd's future hints of the triad cult involving Bhaal-related prophecies, seriously dangerous heretic-fanatics, and the use of Efreet in place of the Dukes is genius - and will be great fun for my players. The manor-house supplement in Dragon was a really useful tie-in, and again reminded me of the (dare I say it?) Golden Age of D&D! So, just a quick note of kudos to the entire AWAP team that's made this possible: keep up the excellent work!