| greasy |
This will show my ignorance of D&D but I was reading the throne of Luz thinking it might be a good adventure for my group. But I am unfamiliar with some the weapons powers. General Grauss carries a “+1 Orcblood Returning Thundering Trident”, what are the Orcblood and Thundering properties? My group plays simple by just using the 3 Core books and dash of dragon and dungeon Magazines. None of us have heard of these powers and not sure what to use in place of them. This has happened on a few times to us. So I thought I would write and make a suggestion about putting a blurb at the beginning/middle/end of the adventure that said what most powers do (generally) and what books they are located in. If they are in the DMG or PHB you could skip those but it would be nice if they were included. Like say you had a NPC with a +1 Frost sword, in the Blurb you could say "frost: adds 1dX cold damage DMG250" so A person who wasn't familiar with the power would know the damage or basic information, but it would also point to the book that contained the information.
Thanks,
Jon
| Koldoon |
So I thought I would write and make a suggestion about putting a blurb at the beginning/middle/end of the adventure that said what most powers do (generally) and what books they are located in. If they are in the DMG or PHB you could skip those but it would be nice if they were included. Like say you had a NPC with a +1 Frost sword, in the Blurb you could say "frost: adds 1dX cold damage DMG250" so A person who wasn't familiar with the power would know the damage or basic information, but it would also...
As frustrating as it can be when a stat block references an ability with which we're not familiar... that would add a HUGE amount to word counts in adventures, which means shorter, less fleshed out encounters. I'll find the material myself. On the other hand, I agree with the idea when it comes to content from books other than the three core books, where at least the book it is located in should be noted (though submission guidelines require that already, unless I'm grossly mistaken)
| Asberdies Lives |
My group plays simple by just using the 3 Core books and dash of dragon and dungeon Magazines.
My players and I are in the same boat, brother. If I see "Orcblood" and "Thundering", I just convert that baby to "Human Bane" and "Shocking", or some other weapon abilities that ARE in the 3.0 version. I wouldn't expect the magazine to include descriptions that are listed in the most current set of rulebooks.
| Koldoon |
greasy wrote:My group plays simple by just using the 3 Core books and dash of dragon and dungeon Magazines.My players and I are in the same boat, brother. If I see "Orcblood" and "Thundering", I just convert that baby to "Human Bane" and "Shocking", or some other weapon abilities that ARE in the 3.0 version. I wouldn't expect the magazine to include descriptions that are listed in the most current set of rulebooks.
For abilities NOT in the core rule books, the submission guidelines already provide that the necessary information to play the ability has to be provided. Dungeon has been committed to making sure that you can still use their stuff, even with just the three core rulebooks.