I was pokeing around my mags looking at the MoM for ideas and I noticed woodland Shirne(142)and Ancient Fortress(143) when put together can make a single map. Was this intentional? If not it will be really cool if Mr West could make maps the did of serval issues. Both of these are great for single maps but work great as joined map as well. This would be a great way make "poster" maps at no extra charge, and may help people to buy this issues they might pass over. Just an idea. Jon
Dungen has started doing Arc Paths (which I greatly love), but I was thinking down the road it may be a hassle to remeber how many issues a AP took. So I was thing maybe on the spine of Mag, put a 1/2 inch color band, so you glance at your mag on the self and see how "long" the arc path is. They could stack so if you had 3 paths running could see which them all. Do think it would cost much extra to due. But I have never published anything. Just an idea,
I am staring mine off a little different, 3 of the 5 PC (wizard, cleric, and monk) will meet in the traven, and talk with the NPCS. A bar fight breaks out and every one gets hauled to jail. The Judge declares they have to 100 hours of mine work to pay for the damages, but while in jail waiting to go to work the Mine owner (the bad one can't remeber his name) comes in and offers to make them a deal, go though the whispering Carin for him and find some item he heard was there (which isn't), he will send the two of his men with them (the other 2 PC (fighter and Theif) to make sure they do the right thing, but once things get rolling the 2 "thug" PCs will have a change for heart after they find out what is going on, and fight for the "good" guys. Its a little different start but I think will be fun to roleplay. Jon
I would like to so a MapCraft, kinda of section. One page may be a bit small, but I could live with it. But it would nice to see it go from an idea to finished product. Even it was a one time series it would be nice. Start with and an idea, tell some tips and tricks, but besure to inculde how to set it up so we could take it a print shop have it printed out to look like a pro did it. Jon
I am new (kinda) to Greyhawk. I used play D&D back in middle school and he play a mix of Dragonlance and Greyhawk, we where just out to kill things. Know I starting the AoW campain, and I am curious where in greyhawk the town is? I have the 4 part poster from the recent dungeon mags, but if you dont mind tell me in conical directions like NE map section on the left middle, becasue I don't know any land marks on the maps, and I am not sure which map came with which issue. Thanks,
This will show my ignorance of D&D but I was reading the throne of Luz thinking it might be a good adventure for my group. But I am unfamiliar with some the weapons powers. General Grauss carries a “+1 Orcblood Returning Thundering Trident”, what are the Orcblood and Thundering properties? My group plays simple by just using the 3 Core books and dash of dragon and dungeon Magazines. None of us have heard of these powers and not sure what to use in place of them. This has happened on a few times to us. So I thought I would write and make a suggestion about putting a blurb at the beginning/middle/end of the adventure that said what most powers do (generally) and what books they are located in. If they are in the DMG or PHB you could skip those but it would be nice if they were included. Like say you had a NPC with a +1 Frost sword, in the Blurb you could say "frost: adds 1dX cold damage DMG250" so A person who wasn't familiar with the power would know the damage or basic information, but it would also point to the book that contained the information. Thanks,
I originally purchased Dragon as a DM, it had more articles I like, then Dungeon did. I didn't care so much for the Adventures in dungeon as I prefer to make my own. But Dragon had all of the Articles I loved: Dungeon Craft, DMs Toolbox, Sage Advice, Elminsters Guide, Ecology, Plus articles about new races or idea articles like city of shadows(322), shady chars (322)urban druids (317), Animal Ancestry (313) Ghost Elves (313) Dragon Psychoses (313) dragon magic (308), And the Article about the Cult of the devouring god forgot the issue number. But after the make over most the article I like the most dungeon craft moved over to dungeon and the few that stayed will become rare (in my opinion for the few put out since the change). Dragon added a lot of new stuff most of witch is not relevant to me (D&D miniatures, silicon sorcery, Novel story) and a few others. So I have started buying dungeon instead of Dragon for the dungeon craft articles, but I would subscribe in a heart beat to dungeon if it started adding more articles to the Magazine. I would pay a bit for the page increase to include a few more 4-6 page articles. To me I wouldn't mind losing one adventure for the space but I figure most of the readers get dungeon for the adventures and not for the articles so I believe that would not be feasible. Jon |