anthonydido wrote:
Ok what if i'm wizard and i just made a potion of invisibility, an now I order my zombie to drink the potion and stand still while I walk across the room and start throwing darts at the him?? Do I still need to wonder if the zombie is still in the room?? Do I need to notice that there is an invisible creature in the room?? Nope I Know he's there, the D20 notice roll is not necessary. If I then order the zombie to move 10 feet in a random direction and then stop, I now need to make a DC 20 perception check to pinpoint him, if I fail that check the next round the DC will be 40 because he has stopped moving. Day 2 of invisibility experiment (this wizard is kinda nuts) I brew another potion of invisibility. I then order my goblin valet into the room and shut the door behind him, I know that he's just a 1st level commoner with no magical ability to teleport. I then have him drink the potion and move around the room trying to be as quiet as he can whilst I throw darts at him. He has no ranks in stealth, but he gets +4 for being a goblin and 2 from dex, giving him a +6 to his stealth check, he rolls a 10 giving him a 16 +20 for being invisible making the DC 36 to pinpoint him while he his moving. I now tell him to stop moving, he makes another stealth roll, gets a 10 again I now have to roll a 56 on my perception in order to pinpoint him! A 1st lvl goblin commoner that's practically impossible to pinpoint...
anthonydido wrote:
Wow, no the notice roll is never Higher then DC 20. If he gets a 20 on his stealth roll, its DC 20 to notice, DC 40 to pinpoint (DC 60 if he doesn't move) The idea that there is a difference between pinpointing a creature if A. you are in total darkness B. you are blind or C. the creature is Invisible
I'm still not convinced that the notice roll and the roll to pinpoint are not separate rolls. it only seems logical to me because of the wording. Also folks keep talking about potions, but what about spells. If i'm a wizard and I watch you cast invisibility I know you are now invisible, the notice roll is not necessary. I now can attempt to pinpoint you, if you stand still and do not use stealth its a DC 40, which is very high that's why they say its practically impossible, 40 is not a low DC, a creature would need a +20 on their perception check to achieve this, most creatures 10th lvl or lower wont be able to hit that DC. Now if the use stealth they add 20 the total and it becomes even harder, even if they roll only a 10 that's DC 50, hitting a DC 50 on a skill check is no easy task. If your perception check is getting up into the +20s then an invisible creature isn't that big a deal to you. Lets deconstruct this mother. If your a 10th level druid with a 20 wisdom (+5 to perception checks) and 10 (+3 for it being a class skill) ranks in perception that means he's gotta +18 to his D20 roll with a max possibility of 38, That means he has a zero chance to pinpoint an invisible creature that doesn't move. Of course he could have magic items to give him a perception boost, be that's neither here nor there.. whats my point? Its this, after 10th level or so, you cant expect invisibility to be all that great anymore. However let us all not forget that regardless of pinpoint or no, a invisible creature still receives the 50% miss chance.
Dennis Baker wrote:
Preach!
Ansel Krulwich wrote:
Yes yes, excellent find my friend. I believe this confirms my argument on the +20 debate.
Grick wrote:
A stealth check or any other perception check the DM might require is the answer to your question. Let me ask you this, acording to your interpritation of the rules is there a situation where a creature would not recieve the +20 to pinpoint on top of the stealth +20? If not why under stealth does it not say " you receive a +60 to your stealth or a +40 if you move? Why did they feel the need to seperate the bonuses?
I'm sorry Grick, I don't agree with you. I think the initial DC 20 perception check just to notice that something is amiss or afoot is a separate check. the "creature is" table has rules for different situations. If you are invisible (DC 20 for me to gain a hunch something is there) but you are "In combat or speaking" there is a -20 to the dc which makes it 0, I know there is something there I can hear it. "It's practically impossible (+20 DC) to pinpoint an invisible creature's location with a Perception check." it doesn't say "the perception check" it says "a perception check" I'll say it again there is no base DC that you then build on to pinpoint a creature. At this point if a creature wants to hide from the other creature that now knows something is there because it spoke or was in combat it needs to make a stealth check for which it receives a +40 for being invisible or +20 if it moves. Its a straight up stealth VS. perception.
Grick wrote:
This dc is outrageous, someone would need a +51 to their perception in order to pinpoint them, I haven't found a single creature or NPC with a perception this high, thats not "practically impossible" thats impossible . Furthermore as I have stated I saw him drink the potion, becoming invisible doesn't make the universe oblivious to your existence I dont need to notice or gain a hunch that something is there, I know he was there I know there was someone there and know he gone, there is no mystery. Also it states under stealth "You can move up to half your normal speed and use Stealth at no penalty. When moving at a speed greater than half but less than your normal speed, you take a –5 penalty" so why does it say under the "creature is" table -5 for moving at half speed? If i was not invisible and using stealth and moving at half speed I take no -5 to my stealth check, but if i turn invisible and move at half my speed I now have a -5 penalty??? That's because those movement penalties under "creature is" table are for creatures not using stealth. This is when the "It's practically impossible (+20 DC) to pinpoint an invisible creature's location with a Perception check." comes into play. This +20 is used when the Dm calls for you to pinpoint an invisible creature when a creature is hampered be some environmental effects that require a perception check, you dont get to add this to your stealth check. But none of that matters once a creature decides to use stealth while invisible, he gets a +20 to his stealth check or a +40 if he doesn't move. Whatever his stealth check is +20 is the dc for the perception check to pinpoint him (+40 if he doesn't move :P) Example A rogue wants to sneak past a 1st 1 level warrior town guard (+3 perception), he drinks a potion of Invisibility makes a stealth check and walks past moving at half speed (10 on the die +7 ranks in stealth, +20 for being invisible =37. Dm rolls a perception check for the guard to notice, he needs a 18 or better to even notice that something is there (+3 perception). Lets say he rolls a 19 and gets a total of 21 "eh , who's there?" now he makes a perception check to try and pinpoint the source, this is vs. the rogue's stealth check, since he only has a +3 to his perception he has no hope of success, Dm doesn't even roll "must of been the wind". Rogue slips past guard no problem..
Dennis Baker wrote:
This is what i'm saying. If you are invisible you get a +20 to your stealth check, if you don't move you get a +40. there are no other bonuses. If a rogue drinks a potion of invisibility in the same room as me and i watch him do it then rolls a 16 on his stealth roll, i need a 56 on my perception check to pinpoint him, 36 if he moves.
So on round 1 I roll a 20 on my peception so I "gain a hunch somethings there" but can't pinpoint it, on round 2 I search again I have to gain "a hunch" that something is there again. That doesn't make sense, my hunch doesn't go away.
I really wish paizo would clarify all this, its causing issue on my game.
People keep throwing the words "base dc" around, nowhere on srd does it say the word "base" there is no base DC. There is just a DC 20 perception check to gain a hunch that somethings there. As far as the whole I dont know what kinda potion it was, if its a spell a simple spellcraft will reveal what spell was cast.
I appreciate your oppinion Grick, however I fundamentally disagree with you. If I just watched someone drink a potion and the turn invisible, I dont need to notice them I know he's there I just cant see him anymore, I dont need to rely on hunches
Has there been a definitive definition of how invisibility works by the paizo folks? I know there are conflicting opinions on the boards. Here's how I think it works. "A creature can generally notice the presence of an active invisible creature within 30 feet with a DC 20 Perception check." This means if you walk into a room and an invisible creature is moving around in the room its a DC 20 to think "hmm there's something weird going on here" and this is a roll that maybe should be made behind the DM screen. Now once you have determined that there is something in the room (say a zombie that some wizard has made invisible then tasked it to walk in a circle)and it is not using stealth you must pinpoint it. This is a perception check that the player makes. "It's practically impossible (+20 DC) to pinpoint an invisible creature's location with a Perception check." Since it is not using stealth to try and hide, the Dc to pinpoint it is 0, +20 for being invisible, making the DC 20 However none of this has anything to do with a creature making himself invisible and then using stealth during combat. If i watch a rogue drink a potion and then disappear I don't need a "hunch" that something weird is going on. The DC to find the rogue is now his stealth check +20, he gains another +20 if he doesn't move. Example time! Round 1: Rogue drinks a potion of invisibility uses stealth and doesn't move. DC to pinpoint him is his Stealth check +40. Round 2: Rogue using stealth(still invisible)now walks across room. Dc to pinpoint him Stealth check +20. There are other mitigating circumstance based off the the "invisible creature is" table. here's one. Round 3: Rogue using stealth (still invisible) walks across room and attacks someone. Dc to pinpoint is just his stealth check. he has +20 for being invisible and a -20 for being in combat. Thoughts? |