|
vornn's page
144 posts. No reviews. No lists. No wishlists.
|
gibbileno wrote: Hey, sorry to necro this thread but would you still have these maps and would it be possible to upload them somewhere else? The ImageBam website seems to be in forever maintenance I've uploaded what i have exported, need to re-export all of book 6 again.
let me know if you are missing anything from 1-5.
Go to Book 1
Go to Book 2
Go to Book 3
Go to Book 4
Go to Book 5
:)

ok, thanks to my previous hosting company for hosting all these years and then wandering off into the sunset, I've uploaded the files for TG into a new image hosting site, let's see how long this one lasts before I get frustrated and start hosting these myself.
here's some new links for the two galleries:
Go to Tyrant's Grasp Book 1 - The Dead Roads
Go to Tyrant's Grasp Book 2 - Eulogy for Roslar’s Coffer
please note, I've made a couple of changes which I think were not represented in the maps of the Adventure.
Map I - Tomb Exterior has been doubled in size.
I think that this map was intended to be a 1 square = 10ft, but was mis-labled. the reason is that both the Tomb from book 1 and the tomb from Book 2 have a 10ft door to exit, and the map for the exterior has a 5ft door.
The Bastion of Light - Second Floor has now been fitted to the same grid size as the level below.
looking at it, the grid is all over the place, so i matched it to the level below and set some of the rooms to be what I thought would be a good size based on their use.
Anyway, keep looking out for the ducks.
:)
thelibraryghost wrote: Hmm, I keep getting a "technical error" at the website when I try to go to the maps. Is anyone else having this problem? I'm in the process of uploading to another supplier, as it looks like ImageBam has gone down.
if you have discord, and you can find them, maybe you can hire the A Team, or DM me for the maps :)
added the following:
E - Schoolhouse - Both Grid and No Grid Options
F - TownSquare - Both Grid and No Grid Options and a good garden overlay
:)

Manzia wrote: Howdy, I've been using these maps along with the PF2e conversion guide since about November, and first off, thank you very much for making the maps!
I am having issues with the Foundry module, and I don't know where else to talk about it.
My groups halfway through Book 3 and I've been noticing more and more maps just not working properly. For instance, The Gecko has all of its walls and doors, but the map was just completely missing. I was able to take it from here and have it work. But more and more are not working properly, and I was hoping to get some help.
I don't have a full list of maps not working, but I know the Gecko was missing its background and Kendall Plaza is fully missing as well. I know the turning room in the Sealed Shrine wasn't working properly either.
Is this an issue that can be solved by moving to v14? Or is it something else? I know that its an issue with the module, as I made a completely new world after updating module and importing them there.
Please just let me know if I'm crazy or if its bugging or what, because you have genuinely saved me tens of hours and will save me hundreds more going forward.
I'll pass that back to the guy who made the module, i'm sure he can fix it.
Because it had to be free from material taht was copywrited, the decision was made to remove anything that I didn't directly make, so there are some maps in book 4 for example where some tokens were removed. Book 3 yeah the Gecko outside floor was removed. I believe that the raw images I made initially are available on the galleries i posted about (add blocker suggested).
how is your game going? are your players finding all the ducks?
:)
added the following:
B - ZOMBIE STAMPEDE - Both Grid and No Grid Options
C - RANGER’S RUSE - Both Grid and No Grid Options
H - WHISPERING WAY PATROL - Both Grid and No Grid Options
:)
Book one is now complete and i've made a start on Book 2.
All maps are exported at 200dpi
Go to Tyrant's Grasp - The Dead Roads - Ad Blocker Recommended
Roslar's Tomb - Both Grid and No Grid Options
Palace of Teeth - Both Grid and No Grid Options
Nine Eaves - Both Grid and No Grid Options
Salishara's Scriptorium - Both Grid and No Grid Options
Deathbower - Both Grid and No Grid Options
I do plan to go back over Deathbower i needed the map for the session and ran out of time to add some sizzle.
Go to Tyrant's Grasp - Eulogy for Roslar’s Coffer - Ad Blocker Recommended
A - Freemark's Livery - Both Grid and No Grid Options
There should be a duck somewhere on the maps, see if you can spot it.
Added the map for nine eaves into the gallery
Also, racooze has started releasing his maps for the AP, check them out here: https://racooze.de/adventure/tyrants-grasp
Added the Palace of Teeth to the gallery:
PALACE OF TEETH - 16x24 - Grid - First
PALACE OF TEETH - 16x24 - Grid - Ground
PALACE OF TEETH - 16x24 - Grid - Second
PALACE OF TEETH - 16x24 - NoGrid - First
PALACE OF TEETH - 16x24 - NoGrid - Ground
PALACE OF TEETH - 16x24 - NoGrid - Second
might revisit this and add some junk to the upper rooms, thought the descriptions for the rooms doesn't contain too much.
:)
There's a chap on the dungeon draft discord remaking all the maps and I must say they are amazing. I'll get him to post a link here for you'll.
:)
|
1 person marked this as a favorite.
|
vornn wrote: I have made a start on the maps for my Playthrough of Tyrant's Grasp.
I will be adding the maps as I work through the Adventure.
Go to Tyrant's Grasp - The Dead Roads - Ad Blocker Recommended.
:)
updated link, added insert for Wig and fixed a wall not showing right.
Go to Tyrant's Grasp - The Dead Roads - Ad Blocker Recommended.
|
1 person marked this as a favorite.
|
I have made a start on the maps for my Playthrough of Tyrant's Grasp.
I will be adding the maps as I work through the Adventure.
Go to Tyrant's Grasp - The Dead Roads - Ad Blocker Recommended.
:)

|
1 person marked this as a favorite.
|
O Paizo, keepers of tale and terror,
Architects of dread halls and hero-roads,
You cast before us a world reborn,
And I, humble cartographer, followed the call.
For my players strode eager into the saga,
And I, with quill and grid, braced for the voyage:
From Roderic’s Wreck where the waves whispered secrets,
To the Peacock Manor, painted in mysteries and misdirection.
Through the winding waters of the Underflume,
To the hot and hissing stones of the Gecko,
Each map a promise, each chamber a choice
Even when a compass spun sideways,
Or a door was lost to the margins of time.
Some rooms were vast as giants’ dreams,
Others furnished with thimble-sized beds
Fit for pixies rather than peril.
Yet in all their quirks and curious corners,
They held the heartbeat of story.
And deeper still we ventured,
To the Degradation of Thybidos,
Where shadows stretched like hungry memories;
Through endless layers of the Peacock Shrine,
A labyrinth of color, madness, brilliance.
At last our Heroes landed in the Eye of Fury,
Where destiny roared, and steel met spell,
And the maps, imperfect and wondrous,
Guided us true to the tale’s blazing end.
So here I offer thanks
To the writers who wove worlds from words,
To the artists who shaped realms from ink,
To the dreamers who paved the roads beneath our feet.
Your adventure was a lantern in the dark,
A feast of imagination,
A playground for heroes and storytellers alike.
May your pens stay sharp,
Your wonders unbound,
And your maps ever lead us
To places worth getting lost in.
:)
|
2 people marked this as a favorite.
|
And Done!
All maps completed, added to the gallery. the Module for FoundryVTT will be updated later this week and should refresh when you update.
it's been a blast making these maps, and I hope that you have enjoyed using them in your games.
Next adventure looks to be Tyrants Grasp, so look out for those maps coming soon.
:)
|
1 person marked this as a favorite.
|
i think i'm one map left for Book 6 now, the final map of the Adventuure Path.
:)
|
1 person marked this as a favorite.
|
there is a module called the Seven Swords of Sin (https://pathfinderwiki.com/wiki/Seven_Swords_of_Sin) which does have them all in a dungeon under Kear Maga.
now this was published way before Return of the Runelords, so yeah.
In Return, as you have said, Xoxl, one of the characters in Xin Eddeseril has one.
:)
|
1 person marked this as a favorite.
|
must keep going...
another Repair map added to the gallery. this one is following the description in the book, rather than the map from the book.
I'm also doing the same for the other one that is stupid big and doesn't need to be.
have fun :)
wonderful set of maps, thank you GreaterPathMagi.
|
1 person marked this as a favorite.
|
added a couple of River Encounters to the gallery.
|
1 person marked this as a favorite.
|
Added the Demense to the gallery, i need to get the last few completed.
:)
|
1 person marked this as a favorite.
|
added the first two repairs to the gallery, not many left to go now.
:)
ckdragons wrote: Agreed, these maps are fantastic! I'm not running MM now but may in the near future and will be using these. Thank you so much!
Any chance you have these all available in a single or by-book download?
Sure do, find me on the Pathfinder Discord and ping me, i'll send over the enture archive.
:)
|
1 person marked this as a favorite.
|
Added the map for Uskroth's Tomb to the gallery, with a little insert for a break in the wall by the water. which might be fun for the fight with Skreed.
:)
|
1 person marked this as a favorite.
|
added the Hopespring (fire lit and unlit versions) and a section of cliff to hide the cave.
:)
|
2 people marked this as a favorite.
|
Bonnocloudwolf wrote: These maps are amazing. I switched over to your maps sometime earlier this year and I'm starting to prep book 3. Thanks for your great work :)
Edit: Just realised I'd already post my thanks earlier this year. Still amazing work!
thanks again buddy.
how is the adventure going? have your players come accross one of the ducks yet?
:)
|
1 person marked this as a favorite.
|
And the Barter Stones are added to the map, though I may revisit this one and add some additional broken-ness.
:)
|
1 person marked this as a favorite.
|
Ziday wrote: vornn wrote: For anyone who is using foundry and doesn't want to import the maps, draw all the walls and add the lights; one of the users on the Return of the Runelords conversion discord has put together a module of all of the maps for the Adventure, adding walls, lights, etc and published this into the Foundry Module space.
it's complete, using some of my maps and some maps be another creator (goldsoul).
Check it out here.
:) Absolute gold. I feel like a broken record but I can't thank you guys enough. So much time saved through one module. Thank you to your too, I will try and make sure that the ducks are always well hidden.
how is your game going? are your players enjoying the adventure?
:)
|
1 person marked this as a favorite.
|
For anyone who is using foundry and doesn't want to import the maps, draw all the walls and add the lights; one of the users on the Return of the Runelords conversion discord has put together a module of all of the maps for the Adventure, adding walls, lights, etc and published this into the Foundry Module space.
it's complete, using some of my maps and some maps be another creator (goldsoul).
Check it out here.
:)
|
1 person marked this as a favorite.
|
dogstarrb wrote: vornn wrote: well, finally made a start on Book 6 maps, as my game is hurtling towards the end of the adventure at break neck speed.
Go to Book 6 - Rise of New Thassilon
I will add maps as and when they get completed, hopefully filling in the gaps where i've missed one. Hopefully.
:) I've been using your maps for my group running in a 2e conversion, and the players have been competing to find the duck in every map, and one specifically asked me to tell you that the ducks are delightful and brighten their day. Your maps are fantastic and I love what you've done. Thank you, i glad that you and your players are enjoying finding the ducks. :)
|
1 person marked this as a favorite.
|
Book 6 - B. THE COURT OF AMENDMENT added to the gallery.
:)

Flipster77 wrote:
Thank you for the reply vornn. I have read through the research sections of book three now, thanks for pointing me in that direction. Since the details of the adventure backstory (the Sacrosanct Order of the Blue Feather stealing the mask and heart of Hakotep, etc.) are unveiled by the players there through research, revealing it early in visions robs the players from pay off in doing the research.
I will hold off on providing them details of the adventure background for now.
Thanks for the Find the Path podcast recommendation, but I don't think I'll have the time to listen through it. If there is a particular vision you think I should really check out and you can link me to it, I'll do so. I have been having fun writing dream visions provided to the players by Ancient Osirion gods in any case, so I'm sure I can come up with something, but definitely willing to take some good inspiration.
I couldn't find any details in book 3 on how Hakotep died, but did find this... Hi, with a lot of the information about the Pharoah being redacted, it's hard to see what happened, the remaining books does give hints and you can of course compose the story yourself to fill in the gaps.
i would be tempted to binge the podcast, as it's a great resource and will give you loads of additional information. the descriptions on the website for the episodes hold some hints as to what is going on. I'll have a look and see if I can find the one's with the visions, there were a few that expanded on the backstory of Hakotep.
and yeah, the remining books will also provide some information as to the story.
I also have all of the maps i made for my play through, if you want them, find me on the Pathfinder discord. :)
|
1 person marked this as a favorite.
|
added the Inner Quarter - Battle map to the gallery.
:)
Flipster77 wrote:
1. When in the adventure path do players discover the details of the adventure background? (mainly, that the Sacrosanct Order of the Blue Feather stole his heart and his mask attempting to learn the secrets of Shory magic)
2. Does it impact much plot wise if I give the players this information at the end of The Half-Dead City?
3. Do we ever find out how Pharaoh Hakotep died? If it isn't detailed, then I feel safe in inventing whatever I like...
1) you could reveal some of this backstory with the visions that the mask could provide the player who has the mask. The reason why there is very little information about Hakotep is that it was all removed from the records. I would read book three, and you'll get loads of information as to what and why. that's the library crawl (and yes, your players will hate/love it). check how the Find the Path podcast did the visions, i think they did those really well.
2) read book three.
3) yeah, book three...
:)
|
1 person marked this as a favorite.
|
well, finally made a start on Book 6 maps, as my game is hurtling towards the end of the adventure at break neck speed.
Go to Book 6 - Rise of New Thassilon
I will add maps as and when they get completed, hopefully filling in the gaps where i've missed one. Hopefully.
:)
|
1 person marked this as a favorite.
|
Tin Foil Yamakah wrote: Adding my thanks to you for these awesome maps. What a timesaver this is! I am in the process of prepping this for a run in Athas Hope you guys have fun :)
|
1 person marked this as a favorite.
|
I've started to run the Adventure Path with my group, and as always i've decided to recreate the maps.
I've uploaded the Plague House to the gallery for now, and will add the remaining maps to the gallery as time goes on.
don't forget, as always, see if you can find the hidden duck.
:)
Go to Giantslayer - Battle of Bloodmarch Hill
|
2 people marked this as a favorite.
|
Palace Completed and uploaded.
:)
|
2 people marked this as a favorite.
|
added a small map for the exploded temple map, just the Palace, Rune Giant area, the demi-plane and the Shadow Plane-Xin-Eddiseril stop off to complete for this book. Might do the Assassin's guild tavern if I have time (my players probably won't go there).
|
1 person marked this as a favorite.
|
Added the first of the XIN-EDASSERIL maps, just need to get on and make some more for the events without maps.
Anyway, the Arcanium Abjurant, which as the book states, is actually the Flip Map for the Meuseum. I've added a little flavour for the building, to show that it's more than just a Museum.
The duck, as always has pride of place somewhere on the map.
have fun :)
Akaria TX wrote: agentorange wrote: Scott Davidson 816 wrote: Hi
Thanks for doing all of these maps for roll 20.
I am running Shattered Star for 2e. These maps by yourself and GM Bigrin will really help me with my roll20 set up.
So wanted to let you know that years after you made these they are still helping gamers. I want to second this! 2021 and the generosity of the two of you continues to live on! Thirded! 2025 and still living on! i used some of these when I did my play through, they were great and my players had a blast.
thanks Zhyth. :)
|
1 person marked this as a favorite.
|
Here4daFreeSwag wrote: Good to have some free Mummy's Mask Maps stuff (with Ducks n' all) out there, vornn and memophage. ;) haha, back again for the maps :)
|
1 person marked this as a favorite.
|
Here4daFreeSwag wrote: Good to have some free Return of the Runelords maps out there for PF1e, Ziday, Jack-of-Flames, vornn, and Ragnabot9000. ;)
love the username
|
1 person marked this as a favorite.
|
Ziday wrote: Starting book 4 in a few weeks and I can't wait to use your maps. They look fantastic as always Vornn!
And I see what you mean with the hanging chains. It's completely clear what they're supposed to represent but it looks funny from a top-down perspective.
No worries buddy :D i'm happy that you're using them. I hope your players have fun, and can find all the ducks :)
I'm working with an asset creator who is making animated assets, i've used some of his fires in my sessions before and he's looking at the possibility of hanging chains. though I still feel like it'll look very odd.
:)
|
1 person marked this as a favorite.
|
Just add the Frozen Tears map to the Book 5 gallery.
:)
|
1 person marked this as a favorite.
|
Made a start on Book 5 maps, with The Frigid Menagerie.
not really happy about the hanging chains, they look kinda stupid. i need to think about how to do this better. the statues are from the Forgotton Adventures Token archive.
Go to Book 5 - The City Outside of Time
|
2 people marked this as a favorite.
|
vornn wrote: The three lower levels of the Temple have been added to the gallery, just two more maps for Book 4 to complete and it's done.
:)
Just one map remaining now. included is also the Shadow Plane Encounter from Askar Avari's Resources for Unusual Parties (Return of the Runelords) Go to Link.
|