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Organized Play Member. 30 posts. No reviews. No lists. 1 wishlist. 3 Organized Play characters.




Will we be seeing a new set of ten iconics for the new ACG classes as the playtest progresses? This is a great opportunity to add variety to the established iconic crew and take the classes in less-expected directions, such as a warpriest of Zon-Kuthon or a draconic bloodrager. It could also be an opportunity to use races not as common in the current batch such as the half-elf, tiefling, oread, etc.

What do you think? What sort of iconics would you like to see?


Hello! I'm starting a new campaign tomorrow and have decided on a dragon disciple. We'll be starting at seventh level with 23,500 gp and 25 point buy, so that gives me a fair bit of wiggle room when building. My problem is, I can't decide what to do!

My DM and I have come up with two builds:

Monk/Ranger:

This build takes two levels of monk and two levels of ranger, before a level of sorcerer and two levels of DD. It focuses on natural weapons.

Human Master of Many Style Monk 2/Natural Weapon Style Ranger 2/White Dragon Sorcerer 1/Dragon Disciple 2

Attributes
STR 20 (15+1(level)+2(racial)+2(DD))
DEX 10
CON 15
INT 12
WIS 15
CHA 12

Traits
Reactionary
Magical Knack (Sorcerer)

Feats
Arcane Strike
Aspect of the Beast (Claws of the Beast)
Blind-Fight
Dragon Ferocity
Dragon Roar
Dragon Style
Improved Natural Attack (Claws)
Power Attack
Weapon Focus (Claw)

Defense
HP 70

FORT +9
REFL +7
WILL +8

AC 14
TOUCH 13

Offense
Claws of the Beast
Hit +11
Damage 1d6+6
Crit x2

Paladin:

This build takes four levels of paladin before a level of sorcerer and two levels of DD. It focuses on using a two-hand weapon.

Human Paladin (Oath of Vengeance) 4/Silver Dragon Sorcerer 1/Dragon Disciple 2

Attributes
STR 20 (15+1(level)+2(racial)+2(DD))
DEX 10
CON 14
INT 12
WIS 11
CHA 16

Traits
Reactionary
Magical Knack (Sorcerer)

Feats
Arcane Strike
Blind-Fight
Intimidating Prowess
Power Attack
Sorcerous Bloodstrike
Weapon Focus (Greatsword)

Defense
HP 60

FORT +10
REFL +5
WILL +8

AC 20
TOUCH 10

Offense
Masterwork Greatsword
Hit +13
Damage 2d6+9
Crit 19-20/x2

Concerns
The monk build is spread a little thin, I feel, and lacks AC. I'm worried I'm going to get into combat and just get my shit slapped first thing. The paladin build, on the other hand, could turn out to be just impotent. Neither build has much spellcasting potential, which is expected, but I'm not sure how big a detriment that will be. I'd be interested in switch-hitting, but I'm not sure how to build it.

What do you think?


My trusty paladin (and first Pathfinder character) has reached level four in PFS. My girlfriend and I are ready for something new, and while she seems to have her inquisitor nailed down, my designs are lagging behind. My current plan is to go with the new viking archetype for fighters in People of the North. I learned my lesson on not planning my characters from the start, but I'm not sure my take on a first level human viking would wind up being competent:

STR 16
DEX 13+2
CON 12
INT 10
WIS 10
CHA 14

Traits: Reactionary and Glint-Tongued
Feats: Toughness and Iron Will
bonus Feat: Two-Weapon Fighting

I went with Reactionary because, well, how can I pass that up? Glint-Tongued is cool too, and enhances the Fearsome class feature. I went with Toughness to round out my HP and Iron Will because it seems to be the most immediately useful non-Combat feat; TWF is obvious, and Improved Shield Bash would be my second level feat. I also want to do a little multiclassing, but I'm not sure where to go... I've narrowed it down to a few options:

  • Oracle: My first thought was to take a couple points out of CON and put them in CHA, then pick up Winter mystery Oracle for my fourth level. I like the idea of a frost viking but I'm not sure how effective this would be. I'm not looking to blow peoples' minds with my ice powers, just give them a little chill while I beat them to death with my shield and spear/ax. Curse of Tongues could also be cool if I took Aklo.

  • Sorcerer: Again, I could put a little bit into CHA but go with sorcerer. Both the Ice Linnorm and Rime-blooded bloodlines are really awesome and fit what I want to do, as well as grant me a little utility. Still, I'm not too sure how useful it'd be or how it stacks up versus oracle. Linnorm makes perception a class skill, but Rime-blooded has a really cool arcana.

  • Ranger: Rangers are always cool. I could drop the wintry theme and invest in an animal buddy. I'd probably go with the Falconer archetype, since that's the kind of pet I imagine this guy using. Maybe a wolf. From the looks of it, though, this represents a bigger investment than the other two options. I also wonder what kind of possibilities next month's player companion might have in this area.

What do the revered experts of the Paizo forums have to say? As I mentioned earlier this is the second character I've ever built, so there are probably some pretty grave oversights somehwere. Still, I thought it might be able to work. Thanks in advance!


Hello! I've not had much experience with tabletop games before joining up with the local PFS. I made some mistakes with my first character, so I'm planning ahead for my next attempt. I'd like to make a sorcerer, but I just can't decide how to go about it. I've got it narrowed down to four possibilities:


  • Crossblooded: Protean and Arcane:
    My first choice was a Nethys-worshiping crossblood with protean and arcane bloodlines focused on battlefield control and some versatility. I like the protean bonus spells and themes, plus arcane gets a familiar. I'd probably take Indomitable Will to half the Will penalty.

  • Rime-blooded or Draconic:
    I really like the idea of a viking-style sorcerer, and rime-blooded has such a cool arcana. Then again, I think it would also be cool to have the white dragon breath weapon (dragons are also cool, needless to say). I'd consider going crossblooded boreal and draconic, but it's not a huge priority. I think they'd be cool together but can also stand alone.

  • Full Sorcerer Dragon Disciple:
    I think the dragon disciple is a really cool prestige class, but I'm not sure how useful it'd be in PFS considering you don't get Form of the Dragon until thirteenth level. I'd take five levels of sorcerer before going into Dragon Disciple, no multiclassing. If I did this I'd probably pick rime-blooded or boreal.

  • Barbarian into Dragon Disciple:
    If I did this I'd be holding off till my FLGS has People of the North - I'm betting there'll be a sick barbarian archetype in there. Then I'd take my fifth level as rime-blooded sorcerer and put the rest into DD.

I realize these are all pretty embryonic, high-concept ideas; I don't want to be some super-optimal megadestroyer, but I don't want to be a burden to the rest of the party, either. I'm looking for critique and asking, "Is this moderately viable?"