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Will we be seeing a new set of ten iconics for the new ACG classes as the playtest progresses? This is a great opportunity to add variety to the established iconic crew and take the classes in less-expected directions, such as a warpriest of Zon-Kuthon or a draconic bloodrager. It could also be an opportunity to use races not as common in the current batch such as the half-elf, tiefling, oread, etc. What do you think? What sort of iconics would you like to see?
Hello! I'm starting a new campaign tomorrow and have decided on a dragon disciple. We'll be starting at seventh level with 23,500 gp and 25 point buy, so that gives me a fair bit of wiggle room when building. My problem is, I can't decide what to do! My DM and I have come up with two builds: Monk/Ranger:
This build takes two levels of monk and two levels of ranger, before a level of sorcerer and two levels of DD. It focuses on natural weapons. Human Master of Many Style Monk 2/Natural Weapon Style Ranger 2/White Dragon Sorcerer 1/Dragon Disciple 2 Attributes
Traits
Feats
Defense
FORT +9
AC 14
Offense
Paladin:
This build takes four levels of paladin before a level of sorcerer and two levels of DD. It focuses on using a two-hand weapon. Human Paladin (Oath of Vengeance) 4/Silver Dragon Sorcerer 1/Dragon Disciple 2 Attributes
Traits
Feats
Defense
FORT +10
AC 20
Offense
Concerns
What do you think?
My trusty paladin (and first Pathfinder character) has reached level four in PFS. My girlfriend and I are ready for something new, and while she seems to have her inquisitor nailed down, my designs are lagging behind. My current plan is to go with the new viking archetype for fighters in People of the North. I learned my lesson on not planning my characters from the start, but I'm not sure my take on a first level human viking would wind up being competent: STR 16
Traits: Reactionary and Glint-Tongued
I went with Reactionary because, well, how can I pass that up? Glint-Tongued is cool too, and enhances the Fearsome class feature. I went with Toughness to round out my HP and Iron Will because it seems to be the most immediately useful non-Combat feat; TWF is obvious, and Improved Shield Bash would be my second level feat. I also want to do a little multiclassing, but I'm not sure where to go... I've narrowed it down to a few options:
What do the revered experts of the Paizo forums have to say? As I mentioned earlier this is the second character I've ever built, so there are probably some pretty grave oversights somehwere. Still, I thought it might be able to work. Thanks in advance!
Hello! I've not had much experience with tabletop games before joining up with the local PFS. I made some mistakes with my first character, so I'm planning ahead for my next attempt. I'd like to make a sorcerer, but I just can't decide how to go about it. I've got it narrowed down to four possibilities:
I realize these are all pretty embryonic, high-concept ideas; I don't want to be some super-optimal megadestroyer, but I don't want to be a burden to the rest of the party, either. I'm looking for critique and asking, "Is this moderately viable?" |