Advice on Viking Build and Multiclass?


Advice


My trusty paladin (and first Pathfinder character) has reached level four in PFS. My girlfriend and I are ready for something new, and while she seems to have her inquisitor nailed down, my designs are lagging behind. My current plan is to go with the new viking archetype for fighters in People of the North. I learned my lesson on not planning my characters from the start, but I'm not sure my take on a first level human viking would wind up being competent:

STR 16
DEX 13+2
CON 12
INT 10
WIS 10
CHA 14

Traits: Reactionary and Glint-Tongued
Feats: Toughness and Iron Will
bonus Feat: Two-Weapon Fighting

I went with Reactionary because, well, how can I pass that up? Glint-Tongued is cool too, and enhances the Fearsome class feature. I went with Toughness to round out my HP and Iron Will because it seems to be the most immediately useful non-Combat feat; TWF is obvious, and Improved Shield Bash would be my second level feat. I also want to do a little multiclassing, but I'm not sure where to go... I've narrowed it down to a few options:

  • Oracle: My first thought was to take a couple points out of CON and put them in CHA, then pick up Winter mystery Oracle for my fourth level. I like the idea of a frost viking but I'm not sure how effective this would be. I'm not looking to blow peoples' minds with my ice powers, just give them a little chill while I beat them to death with my shield and spear/ax. Curse of Tongues could also be cool if I took Aklo.

  • Sorcerer: Again, I could put a little bit into CHA but go with sorcerer. Both the Ice Linnorm and Rime-blooded bloodlines are really awesome and fit what I want to do, as well as grant me a little utility. Still, I'm not too sure how useful it'd be or how it stacks up versus oracle. Linnorm makes perception a class skill, but Rime-blooded has a really cool arcana.

  • Ranger: Rangers are always cool. I could drop the wintry theme and invest in an animal buddy. I'd probably go with the Falconer archetype, since that's the kind of pet I imagine this guy using. Maybe a wolf. From the looks of it, though, this represents a bigger investment than the other two options. I also wonder what kind of possibilities next month's player companion might have in this area.

What do the revered experts of the Paizo forums have to say? As I mentioned earlier this is the second character I've ever built, so there are probably some pretty grave oversights somehwere. Still, I thought it might be able to work. Thanks in advance!


I am downloading People of the North now, so can give more detailed information once I read through it, but off the top of my head if you want to multiclass then given the options listed I would recommend sorcerer. This gives you the option of entering Eldritch Knight later on.

EDIT: Ok, after reading the People of the North and looking at your character's stats, etc. have you considered going with a few bard levels? The Savage Skald in particular would complement your character very well. You will gain some of the bard's spells and a couple of useful performances in Inspire Courage and Inspiring Blow.

Oracle would be great to dip into at level 9 as well for the lame curse to allow you to rage cycle faster.


How does Eldritch Knight work, exactly? I've considered it for other characters, but I'm not sure how well it would fit here. Like I said, I'm not trying to be a 50/50 swords 'n' spells guy, more a 70/30 sword and board with a few ice puns.

I have seen the awesome effects of skills like Inspire Courage, so I just might go into bard. I hadn't thought of it and since the class has had no prior appeal to me, I don't know much. I'll have to do a little research.

Are you sure lame would be a good curse? I get that it lets me ignore the fatigue induced by raging, but gosh, that's five levels in and a significant blow to my movespeed. Tongues may not give me as awesome a bonus, but it also doesn't give me as big a smack, either. 'Specially if someone else knows Aklo. Legalistic might also work.

I'll have to do some research when I get home from work...


Could someone post info on the archetype? I don't even see it on the SRD yet.


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I'd recommend against the TWF route. The extra attacks are tempting, but the build depends on being able to full-attack, and the price is high - you're now MAD and don't have as high strength, and it costs you two feats. So you'll be doing a lot less damage on regular attacks, in order to do slightly more damage on full attacks. Plus you'll be worse at fighting high-AC opponents because of the TWF penalty.

Better feats damage-wise would be Power Attack or Weapon Focus. However, as a fighter you also have a lot of room to take feats to give you some awesome Viking flavor. Intimidating Prowess is great (remember, Vikings were just as happy to intimidate opponents into surrendering as they were to slaughter them.) I also have a soft spot for Exotic Weapon Proficiency (hooked axe) because when you read the sagas, this is the type of weapon they used. It's not all smash smash smash, sometimes you have to disarm or trip your opponent. If you go this route, go for Combat Expertise/Improved Trip/Improved Disarm.

As for multiclassing, I would suggest Thug. It will really shore up your skills, give you 1d6 sneak attack, and also increase your demoralize duration by 1 round.

If you want to try a "theme party", there are a bunch of classes that fit the Viking theme:
Berserker: two-handed fighter barbarian fighter
Reaver: hooked axe disarm/trip build
Valkyrie: Battle mystery oracle
Volva: Divination school wizardess with wand as arcane bond, or Bonded Witch with wand as arcane bond
Norn: Portents patron witch using Fortune and Misfortune
Warlord: Savage Skald bard


>tfw_no_pf wrote:

How does Eldritch Knight work, exactly? I've considered it for other characters, but I'm not sure how well it would fit here. Like I said, I'm not trying to be a 50/50 swords 'n' spells guy, more a 70/30 sword and board with a few ice puns.

I have seen the awesome effects of skills like Inspire Courage, so I just might go into bard. I hadn't thought of it and since the class has had no prior appeal to me, I don't know much. I'll have to do a little research.

Are you sure lame would be a good curse? I get that it lets me ignore the fatigue induced by raging, but gosh, that's five levels in and a significant blow to my movespeed. Tongues may not give me as awesome a bonus, but it also doesn't give me as big a smack, either. 'Specially if someone else knows Aklo. Legalistic might also work.

I'll have to do some research when I get home from work...

Tongues is thematic, but your curse is determined by your oracle level plus half your non oracle levels so if you take the oracle dip at level 9 you qualify for the fifth level curse ability automatically. This means with lame you rage cycle at 9 instead of 20. You can get plenty of magic items to boost your move speed if you're worried about it.


I would second the motion for Savage Skald bard. Inspire courage will make up for the loss of BAB, AND you get a nice little boost to yourself and the party with the fascinate replacement ability. Also, this is the kind of character it was made for

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