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Brazen as they are, and wanting to taunt Raknian as much as possible, they called themselve the "Worm-Slayers" Not to be confused with the wyrm-slayers. Humerously someone added a tag line to their name, "The Worm-Slayers... conquering the world one inch at a time!"


Our group is curently running through the Age of Worms campaign and is in their 18th month of playing the story line. This includes playing every week for 4-6 hours. We are currently in the Spire of Long Shadows which would put us 7/12 of the way through the whole deal. At this rate we will probably be another year to year and a half finishing the story. Which leads me to ask two questions.

1) How many groups started the campaign but never finished because they either got bored/the group broke up/DM fatigue, etc... ?

2) The campaign seems pretty high powered, at lease compared to what my group is used to. I mean there are some pretty heinous bad guys in there! How many groups ended the story with a TPK? Or multiple TPK's as they tried to restart with a new batch of PC's


Will do! Losing Dragon and Dungeon mags is like rolling that "1" when you really needed that "20"!


Here, here! I consider myself an old school gamer - 20+ years and I say there is no substitute for a shelf full of books, magazines, and suplementals. I have a veritable library of D&D materials on my shelf but still want for more. The death of Dragon and Dungeon mags is not the "beginning of a new era" like Paizo e-mailed me about, but the end of a golden age! Dragon and Dungeon were staples of the D&D comunity for 20+ years! How can somthing like this just up and die? *sigh* I have no interest in PDF versions of adventures. I want a hard copy I can hold in my hands and read at night in bed. I want to be able to have my Dungeons on hand to flip through at my DM table. I want to have my library of back issues to go through and pull out as needed. Not something I have to print out before I can use it. And though "Pathfinder" sounds mildly interesting, there are only so many LONG RANGE campaigns one has a need for. I already own all the issues for Shacked City, Age of Worms, and Savage Tides (in progress). I think someone at a board meeting that never gamed before - that does not know their product or clientel made this decision. Don't they know most DMs like to mix and match their adventures. With a heap of backissues of Dungeon I could start the PCs off in one town with an adventure from #97, then run an adventure on teh road from #111, then discover a massive cursed dungeon in #102! Can't quite do that with Adventure Path type stuff. Maybe I'll buy one or two off the shelf but I'll have to skim them first to see if they are worth it. Sure know the subscription price is steep though! Anyway... a long enough post, but I just have to vent!

Farewell dear Dragon and Dungeon. They have shuffled off this mortal coil. Kelemvor greet thee!