@Orthos Thanks for the link there. Looks great. I will check it out.
@Unruly - I can see how you view my request similar to what TSR did. I also think that your being a bit too simplistic in your judgment that by releasing a 'Expert' supplement would be the same thing that TSR did and would be bad business. According to your criteria, I would argue that Paizo is already doing what TSR did and that doesn't need to be a bad thing. I mean there is a entirely separate category on the Paizo website for "Pathfinder Beginner Box". So they have in effect(appears to be according the website) created a separate rule system in which to play in the Pathfinder world even if the intent was to create a gateway game.
But their is a good way to do what TSR and their is a bad way to do it.
This is the bad way:
1001 D&D 2nd edition, Basic Set
1981
2014 D&D 3rd edition, Basic Set
2015 D&D 3rd edition, Expert Set
1983
1011 D&D 4th edition, Basic Rules
1012 D&D 4th edition, Expert Rules
1984
1013 D&D 4th edition, Companion Rules
1985
1021 D&D 4th edition, Master Rules
1986
1017 D&D 4th edition, Immortals Rules
1989
1037 Dawn of the Emperors: Thyatis and Alphatia
1990
1054 Hollow World Campaign Setting
1991
1070 D&D 5th edition
1071 D&D 5th edition Rules Cyclopedia
1992
1073 The Dragon's Den adventure pack
1076 |The Goblin's Lair adventure pack
1082 Wrath of the Immortals
1993
1094 Champions of Mystara: Heroes of the Princess Ark Campaign Expansion
1994
1106 D&D 6th edition
Accessories and Adventures
1976
1002/9004 Dungeon Geomorphs, Set 1: Basic Dungeon
DM Design Kit #1 - Palace of the Vampire Queen
1977
9005 Dungeon Geomorphs, Set 2: Caves & Caverns
9006 Dungeon Geomorphs, Set 3: Lower Dungeons
Outdoor Geomorphs, Set 1: Walled City
Monster & Treasure Assortment, Set 1: Dungeon Levels 1-3
Monster & Treasure Assortment, Set 2: Dungeon Levels 4-6
Character Record Sheets (pad)
1978
Monster & Treasure Assortment, Set 3: 7-9
1980
Monster & Treasure Assorment, Sets 1-3: Levels 1-9
Basic Character Records Sheets (booklet)
1981
9048 Dungeon Geomorphs, Set 1-3
1979
9023 B1 Insearch of the Unknown (revised 1981)
1981
9034 B2 The Keep on the Borderlands
9044 B3 Palace of the Silver Princess
9043 X1 The Isle of Dread (revised 1983)
9051 X2 Castle Amber
1982
9049 B4 The Lost City
9056 X3 Curse of Xanathon
1983
9100 AC1 Shady Dragon Inn
9078 B5 Horror on the Hill
9067 M1 Solo Blizzard Pass
9060 M2 Solo Maze of the Riddling Minotaurs
9050 O1 The Gem and the Staff
6064 RPGA1 Rahasia (same as B7?)
6065 RPGA2 The Black Opal Eye
9068 X4 Master of the Desert Nomads
9069 X5 Temple of Death
1984
9099 AC2 D&D Combat Shield/The Treasure of the HideousOne
9121 AC3 Dragon Tiles 1/The Kindapping of Princess Arelina
9086 B6 The Veiled Society
9115 B7 Rahasia
9106 B8 Journey to the Rock
9143 B9 Castle Caldwell and Beyond
9097 B-SOLO Ghost of Lion Castle
9117 CM1 Test of the Warlords
9118 CM2 Death's Ride
9119 CM3 Sabre River
9108 O2 Blade of Vengeance
9081 X6 Quagmire
9079 X7 War Rafts of Kron
9127 X8 Drums on Fire Mountain
9114 XL1 Quest for the Heartstone
9082 XSolo1 Lathan's Gold
1985
9116 AC4 The Book of Marvelous Magic
9145 AC5 Dragon Tiles 2/The Revenge of Rusak
9037 AC6 Player Character Sheets
9156 AC7 Master Player Screen/The Spindle
9128 CM4 Earthshaker
9154 CM5 Myster of the Snow Pearls
9158 CM6 Where Chaos Reigns
9159 M1 Into the Maelstrom
9129 X9 The Savage Coast
9160 X10 Red Arrow, Black Shield
9157 XSolo2 Thunderdelve Mountain
1986
9173 AC9 Creature Catalogue
9149 B10 Night's Dark Terror
9166 CM7 The Tree of Life
9172 DA1 Adventures in Blackmoor
9175 DA2 Temple fo the Frog
9171 IM1 The Immortal Storm
9148 M2 Vengeance of Alphaks
9174 M3 Twilight Calling
9165 X11 Saga of the Shadowlord
1987
9211 AC10 Bestiary of Dragons and Giants
9190 B1-9 In Search of Adventure
9192 CM8 The Endless Stair
9210 CM9 Legacy of Blood
9191 DA3 City of the Gods
9205 DA4 Duch of Tenh
9193 GAZ1 The Grand Duchy of Karameikos
9194 GAZ2 The Emirates of Ylaruam
9208 GZA3 The Principalities of Glantri
9215 GAZ4 The Kingdom of Ierendi
9189 IM2 The Wrath of Olympus
9207 IM3 The Best of Intentions
9204 M4 Five Coins for a Kingdom
9214 M5 Talons of Night
9188 X12 Skarda's Mirror
9218 X13 Crown of Ancient Glory
9220 AC11 The Book of Wondrous Inventions
1988
9223 GAZ5 The Elves of Alfheim
9227 GZA6 The Dwarves of Rockhome
9230 GAZ7 The Northern Reaches
9232 GAZ8 The Five Shires
9236 GZA9 The Minrothad Guilds
9241 GZA10 The Orcs of Thar
1989
9260 B11 King's Festival
9261 B12 Queen's Harvest
9250 GAZ11 The Republic of Darokin
9246 GZA12 The Golden Khan of Ethengar
9254 PC1 Creature Crucible: Tall Tales of the Wee Folk
9255 PC2 Creature Crucible: Top Ballista
1990
9284 DDA1 Arena of Thyatis
9296 DDA2 Legions of Thyatis
9287 GZA13 The Shadow Elves
9303 HWA1 Nightwail
9310 HWA2 Nightrage
9277 PC3 Creature Crucible: The Sea People
1991
9271 DDA3 Eye of Traldar
9272 DDA4 The Dymrak Dead
9308 DDREF1 D&D Character Records Sheets
9306 GAZ14 The Atruagghin Clans
9311 HWA3 Nightstorm
9332 HWR1 Sons of Azca
9339 HWR2 Kingdom of Nithia
1992
9342 Entry 1 Quest for the Silver Sword
9350 Entry 2 Assault on Raven's Ruin
9357 Entry 3 Thunder Rift
9387 Entry 4 Sword & Shield
9363 Entry 5 Character & Monster Assortment
9378 HWQ1 The Milenian Scepter
9384 HWR3 The Milenian Empire
9259 The Jade Hare
9368 PC4 Creature Crucible: Night Howlers
1993
9437 DMR1 DM Screen Escape from Thunder Rift
9438 DMR2 Creature Catalogue
9434 Entry 6 The Knight of Newts
9435 Entry 7 Rage of the Rakasta
9436 Entry 8 In the Phantom's Wake
I'm not suggesting Paizo start a separate line and start releasing products only for that line. God no, they release enough products as it is and what TSR did with the basic line is just EXCESSIVE.
If TSR had stopped at just the B/X rulebook and not released anything else for that, they probably would not have a problem dividing their customer base. Every single D&D module released through 1989 could have worked for both systems (even beyond until 3rd IMO).
All I am suggesting is for Paizo to fill in the gaps in their rule system so it appeals to the largest amount of players. "Expert" supplement would do this nicely. I do think that there is a gap between BB into Core Rules. It's a significant enough of gap for players/dms like me. I think releasing ONE product would go along way for providing a long term system for those like me. Yes, levels 1-10 are somewhat a personal preference. But I think it allows for much longer campaigns and again would go a long way to feeling like a more complete system. I'm sorry but I think levels 1-5 don't.
Imagine that there are 100 D&D players. 40 like WOTC D&D, 40 like Pathfinder and 20 don't really have fun playing with complex rules, it just isn't their thing. 10 of those players go to OSR games and 10 feel sort of left out because they would love to have pretty/well produced RPGs to play with but who don't have that much fun with 576 page rule book. Why not provide a system for those 10 gamers that allows them to buy into your product line. Paizo's pathfinder line does not need to be divided. All modules, flip mats, products other than their rules systems could easily be shared even if they are officially released for Pathfinder Core.
I seriously think Paizo would attract more players overall if they provided a little more flexibility in their rules product line. I guarantee more players would be interested.
So this is what I suggest in my Paizo dream world where I am the CEO and am trying to achieve world domination:
1. Release one more supplement for the BB to make the system more complete and draw longer term players who would otherwise not continue on to Core Rules so they can buy into my product line.
2. Include the transition guide in the back of the 'Expert' supplement.
No other products. No TSR 80's excess.