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Great advice here. Thanks everyone!

I've put some more thought into it and in case you're interested this is how I think I'll rule. Assuming my example above of 3 PCs, 3 melee enemies and 1 enemy sniper, I'm going to say the sniper automatically knows whether her restealth check worked against her target since that's where her focus was in the round. If PC1 fails the Perc / Stealth contest then he'll get sneak attacked again next round unless he spends a move action to beat the sniper's stealth with an active Perc roll. If instead PC1 makes his initial reactive Perc roll then the sniper will know that as well (assuming no bluffing, which I might allow) and may choose to gamble a shot against PC2 or PC3 in order to get a sneak attack against them, but she won't know for sure if either of them would be flat footed against her. I'll go with the above advice and assume she knows she did a "meh" job and should probably change her position


Alexandros Satorum wrote:

Unless the PCs try to hide the fact that they are now seeing the sniper, then I think it will be clear for the sniper that his attempt to hide failed.

Interesting take. So just to keep it complicated :) suppose there are three PCs and several other melee enemies drawing the PC attacks. Say PC1 and PC2 spot the sniper but PC3 does not. Would you say she gets a sneak attack against PC3 only and that she knows only PC3 is a viable target for that? Seems like she's getting free perception checks to notice them noticing her, or not.


I'm wondering if other GMs have a mechanic or rule of thumb they use when an NPC makes an opposed skill check, the outcome of which might change their combat tactics. Do you think NPC experts would know if they did well on a roll?

Example: Say you are running a ranged sniper with sneak attack, fighting three PCs. On her turn she breaks stealth to get a sneak attack against PC1 and then immediately makes a stealth check (at -20) to regain her hiding, and ends up with a total of ten. Not horrible, but easy to beat for even low level PCs. This is all metagame info that players take advantage of regularly.

Any PCs that beat a 10 on perception would not be sneak attackable unless she were to change her circumstances. Do you think she would "know" that her roll was meh and that tactically she's probably better off trying to stealth to elsewhere to regain her sneak attack? I can rationalize this either way. If it matters assume INT = WIS = 10.