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Quote:

A creature's spell resistance never interferes with its own spells, items, or abilities.

Thank you much for the clarification Abraham. If you couldn't mind shedding light on two things.

1. I was aware in 3.5 that Magic Immunity was essentially unbeatable spell resistance. Is this still true in Pathfinder? (Otherwise the above might not be correct as Magic Immunity is a different special ability, unless i've just completely misread it.)

2. Let's say for instance that said character were a Spellthief from the Complete Adventurer. Would he be able to then steal spells from other characters via the Steal Spell, or Steal Spell Effect special abilities, and have them work on him despite his "unbeatable spell resistance"?

If I have missed something that explains this already please excuse me.

Thank you again for your help!


We've got a character in our campaign that has recently gained the magic immunity special ability of a will-o-wisp.

I can't find any ruling on this, but aside from spells targeting him, what else could potentially buff this character?

Example:

Magic Immune character possesses the following magical items:

Gauntlets of Ogre Power +2
Ring of Invisibility
Potion of Cure Light Wounds
Boots of Speed

Which, if any, of the above items could he potentially use despite his magic immunity?

My default idea is that the consistent effects (like the Gauntlets, and possibly the ring) would work. Possibly even the Boots.

But can he benefit from items like Potions, or Wands? Scrolls?

Secondary question, if he somehow gained the power to cast spells, such as from levels in Wizard, would he then be able to cast any boosting spells on himself, or is he even immune to his own magic?

Thanks much for any assistance in this!


Thanks everyone. I'd assumed as much but just wanted to verify as I found no hard set rules on it.


When making a nonlethal attack with a magical weapon that does extra damage, is all the damage (including the magic portion) nonlethal or just the base weapon damage plus strength.

Ex.

I have a +1 Flaming Longsword and I intend to do nonlethal damage to a goblin. I hit the goblin (despite the -4 to my attack) and roll for damage.

Does the goblin take:

A) 1d8 + 1d6 + 1 points of nonlethal damage

or...

B) 1d8+1 points of nonlethal damage and 1d6 points of lethal (fire) damage.

If option B is the correct answer, then what happens when I have a magic weapon that does additional effects? Such as a vorpal sword? If I roll a natural 20 while trying to do nonlethal damage with a vorpal sword is the target's head cut off?

If the sword is a lifedrinker, will they take negative levels in addtion to their nonlethal damage?