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We've got a character in our campaign that has recently gained the magic immunity special ability of a will-o-wisp.

I can't find any ruling on this, but aside from spells targeting him, what else could potentially buff this character?

Example:

Magic Immune character possesses the following magical items:

Gauntlets of Ogre Power +2
Ring of Invisibility
Potion of Cure Light Wounds
Boots of Speed

Which, if any, of the above items could he potentially use despite his magic immunity?

My default idea is that the consistent effects (like the Gauntlets, and possibly the ring) would work. Possibly even the Boots.

But can he benefit from items like Potions, or Wands? Scrolls?

Secondary question, if he somehow gained the power to cast spells, such as from levels in Wizard, would he then be able to cast any boosting spells on himself, or is he even immune to his own magic?

Thanks much for any assistance in this!


When making a nonlethal attack with a magical weapon that does extra damage, is all the damage (including the magic portion) nonlethal or just the base weapon damage plus strength.

Ex.

I have a +1 Flaming Longsword and I intend to do nonlethal damage to a goblin. I hit the goblin (despite the -4 to my attack) and roll for damage.

Does the goblin take:

A) 1d8 + 1d6 + 1 points of nonlethal damage

or...

B) 1d8+1 points of nonlethal damage and 1d6 points of lethal (fire) damage.

If option B is the correct answer, then what happens when I have a magic weapon that does additional effects? Such as a vorpal sword? If I roll a natural 20 while trying to do nonlethal damage with a vorpal sword is the target's head cut off?

If the sword is a lifedrinker, will they take negative levels in addtion to their nonlethal damage?