Nameless Assassin

savokk's page

Goblin Squad Member. RPG Superstar 8 Season Star Voter. Organized Play Member. 60 posts. 1 review. 3 lists. No wishlists. 17 Organized Play characters.


Grand Lodge

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I play both Pathfinder and D&D 5th edition. I enjoy both but each has their strengths and weaknesses.

Sounds like D&D isn't for you, but that doesn't mean anyone else is wrong for enjoying their brand of fun.

Grand Lodge 2/5

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RealAlchemy wrote:
Beckman wrote:
Lau Bannenberg wrote:

Okay, I'll bite.

It's good that the Spindle is (probably) going. It was bad for the game.

The risk of being "taken over" is part of the game. It's a key ability for various schools of magic and classes that use them. It's also a key ability of several classic monsters.

The Ioun Stone is forcing authors to put in questionable choices in adventures to circumvent it; labelling something which is obviously a possession effect as a "curse" just to get around it, or "can't believe he's not Evil" chaotic neutral villains.

If you're worried that you'll one-shot other PCs if possessed, maybe it's a moment to reflect on the soundness of your character building style. Maybe you've put so much trust in your spindlefinder that you thought you could get away with focusing all-out on attack, instead of a more healthy balance between attack and defense?

Let me first say that I agree with part of what you have said - I think an interactive game is better than a non-interactive one from a balance perspective. So, for instance it's better if you have to roll a roll to do something to another player (or stop a player from doing something) than if you don't have to roll anything.

HOWEVER, this is why I think the current situation post-removal from the clear spindle ioun stone is worse.

1. Now people pretty much auto-fail, and don't succeed a lot of the time even if they spend resources on it if they're certain classes.
2. Having your character taken over is not fun.
3. Killing other PC characters with your character isn't fun.
4. Being killed by other PC characters isn't fun.

...

This is the reason I figured that the resonant power was there in the first place. To prevent situations that would ruin the fun for players. This is also the reason I don't like confusion and don't use it in home games.

Grand Lodge

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I 2nd the Humble Bundle approach. Get 5-10 games for less than $10 (you can pay less if you want fewer games also). I've played some really great games I wouldn't have given a 2nd look at otherwise, and part of the money goes to charity.

Here is a link to the current bundle: pc-android-14-bundle.

I really enjoyed The Knights of Pen and Paper.

Grand Lodge

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Varian Jeggare has been drawn with an outfit that probally would fit in many countries. Sophisticated Pathfinder who is often traveling around the Inner Sea.

Grand Lodge

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I clicked on the Su to see a bigger image. That was a mistake. I CAN NEVER UNSEE THAT. Seriously horrifying. Kudos to Brynn for one of the scariest illustrations I've ever seen.

Grand Lodge

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Madness

Grand Lodge

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I don't think that kineticists should have full BAB. Feel the burn currently can make up the difference to blasts and add extra damage as well. I do think that feel the burn should also make the blast count as an equivalent +1 to the blast thus counting as the corresponding type of weapon.

Grand Lodge 2/5

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Instead of a regional specific scenarios which seem to have a series of serious issues to overcome, how about a multi-part special boon that would be completed by traveling to different areas. It could start out small (say five local games which must be at different locations and posted as public through the PFS website) and would expand from there (perhaps with a completion after traveling to a different country). Another option would be to have each step be a convention that could then be signed off when you play a scenario there.

This is just my 2 cents for a way to encourage travel without Paizo making a huge investment into developing multiple scenarios (instead just the cost of developing a boon). It would also encourage people to travel to other locations locally without feeling required to travel long distances (ie small reward for short distances, bigger reward for longer distances).

OR...

Instead of full scenarios what about regional quests. Not quite so potentially game breaking and there are still far too few PFS quests.

Grand Lodge 2/5

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My group has recently started a party of all dwarves with a common back ground. I could use some help finding PFS legal modules and scenarios which have a focus on dwarves to keep with the theme and their goals.

I currently have:

Glories of ages past 1-3
Where mammoths dare to tread

but I am having trouble finding other scenarios that might fit. Is anyone aware of any other scenarios which have that type of focus?