Spectral Dragon

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During this decenario:

When you defeat a Kobold story Bane Summon and encounter an ally. ir you acquire ir, you may display it next to the scenario. "

What happend with the allies displayed at the Ene of the scenario?

Can be used to recreate the characters decks?

Thanks


Thanks for the reply!!

I look already some of the links!!


Hi there We are at the fringe of the adventure 5 and I review the cards for the advengure 5 and 6...

Make no sense to me that the reward in the last scenario are LOOT cards and a card feat for the whole RofRL...

Is there a 7 adventure I miss some place? (Can't find it if there is)

The question will be:

0k We finish the adventure path, we have awesome loot and 1 more card!!

NOW WHAT?

Thanks.

PS: I read about making my own adventure path
Is there any "guide" to make locations, scenarios, checks (at all) challenging enhougt without be over or under powered??

Thanks again


OK fair enough I read about the post for "give feedback..." and the part to wait until the 20 or 21 to start it but then I misplace the post or something.

Even when I was trying to reply I think "mmm only a day or two and already a lot of replays and feed-backs" lol

Sorry my mistake.

Last year miss this post and really need some feedback on my items.

Hope this year can have some

Thanks again for the time and good luck


Hi Clark First at all thanks for the time to post feedback I really needed. Please check this out and "hit me". I will appreciate it.

Phoenix Stone
Aura strong conjuration (healing) and faint evocation (good); CL 13th
Slot ---; Price 48,000 gp; Weight 2 lbs.
Description
You can see a phoenix-like figure inside this amber stone. The possessor of this stone is the center of a continuous consecrated area as the spell. But the real power of the stone is activated once the possessor dies if good aligned: the phoenix stone turns to powder and grants the possessor resurrection spell effect.
A week later a new phoenix stone is created within 2 miles in a random direction of the last possessor’s death.
Construction
Requirements Craft Wondrous Item, consecrate, resurrection,
the creator must be a good aligned cleric; Cost 24,000 gp

Thanks again and good luck


“D Blade� (3.5 D&D)

Longsword +3 (Alchemical silver, Dancing, Holy)
This +3 longsword is blessed and carefully treated with alchemical silver (bypasses damage reduction) and some gold. Has <b><i>Dancing</b></i> (Can be loosed to attack on its own) and <b><i>Holy</b></i> (bypasses damage reduction bestows one negative level on any evil creature attempting to wield it) special qualities.
Strong transmutation; CL 15th; Craft Magic Arms and Armor; Animate Object; Holy Smite, Creator must be good; Price 162405gp; Cost 81360gp + 6484 XP; 163 days

Primary attack: d8+2 Type: Slashing, Magic (+3), Silver
Secondary attack: 2d6 Type: Good
Critical: 19-20/x2
Size: Medium Category: Martial
Weight: 5 lb Reach: 5 ft

Many years ago a mage construct his tower to study his art. He became a powerful wizard and, with arrogance, summons a devil to gain more power and knowledge. The devil and he seal a deal involving an ancient war between the Helm and the Abyss. The wizard became obsessive and reclusive in his tower until the time was right to fulfill his part of the evil pact: He summons a demon, a marilith. Then summon the barbazu and the fight begins between the devil and the wizard against the 6 armed she-demon; the trap was good, the combined power of the half elf and the barbazu equals the demon. The barbazu will be promoted in the ranks of the devils army and the wizard will have new knowledge and more power...but is not a good idea make deals with devils and the half elf knew this too late: The barbazu left alone the wizard and the marilith almost kill him. He escape and release the powers of the demon she attacks the devil and the tower became a ring of battle for devils and demons since then. Lucky for us the half elf, in his final moment, raises the defenses of the tower no creature can go in or out of it. But the defenses are weak and the local clerics find out. They forge the Longsword know by all as the "D blade" and make 12 of this swords in less than a year, raise a good-will army to fight against the evil in the Drak'norr tower. "The D war" says the bard’s histories D for Drak'norr, D for Devil, D for Demon and D for a good Day for Dying