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Hey Paizo,

Any plans to produce some Treasure Vault cards similar to the Alchemy Cards and other sets? That would really help to better organize and include all the awesome goodies for PC's in game for us GM's!!

Thnx


Do you need to be Trained in Alchemical Crafting, or just Crafting, to be able to use these tools to then take the Identify Alchemy action?
If not, then that's great. If so, then how would we otherwise Identity them short of finding someone who is, and making that transaction accordingly?
Could you use alternative skills to do it?
I guess the same might go for Identify Magic as well, but not the tools question part of course. Thnx!


Could anyone please list all the Elf Gate portal keys and where you got that info please? I've searched for so long and found nothing for my "mythic" level campaign and need it really really fast please. Thank you guys so much!


Has anyone seen anything or heard of anyone who's tried to integrate PF2E's 3-action economy into Starfinder?
I've looked at the Owen K.C. Stevens interview where he suggested maybe just using Pathfinder 1E Unchained rules and adapting it into the mix to get some of this. And yes, I've gone through Reddit pretty crazily too, but nothing useful really.
Thoughts? Thnx!!


Hey gang,
So, the latest errata says maneuvers from Athletics like shove, trip, etc... DO NOT add to MAP because although they have the attack trait, they are not strikes. Is that the right interpretation there? That even though I trip for my first action, my follow up strike, if a successful trip occurred, would be at +2 without any MAP?
THNX!


Okay, so if I took Hydraulic Push as my Signature Spell and now I'm level 3, would that make that spell doing 7d6 and 9d6 on a crit, or 5d6 and 7d6, or something else?
If I take Acid Arrow as my 2nd level Signature Spell what would it do?
Please explain well here for me as I'm a new GM to PF2E that came from all the way back in Basic D&D, through until 5th Ed.
Thanks!