Petrune

ßreeze's page

182 posts. Organized Play character for Dasimeer.


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Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze picks threw the market looking at old books and tombs for clues or references to future digs that he may explore sometime.

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

dont really have much cash so ill probably just get a few scrolls and a potion or 2 ill have a look

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

24 hours?

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

24 hours is up

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

We ever going to do this campaign again?

Grand Lodge

1 person marked this as a favorite.
Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

:/

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

bump

Grand Lodge

1 person marked this as a favorite.
Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze stands there motionless feeling as though all time has stopped

Grand Lodge

3 people marked this as a favorite.
Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

"Yes that is conmanly known as one of "The Laws of Time" but there is a loophole in it. If someone that looks for old objects comes across the pile of rust it can sometimes be identified as an old sword so in that persons eyes it is still a sword however unusable.

Grand Lodge

1 person marked this as a favorite.
Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

"Then Kobash is what i shall call you. I think the Gardner is just what you do at the moment and Kobash is who you are weather its Kobash the gardner or Kobash the cook it all starts with Kobash."

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

"And Master Suun I do not mean to pry but was your experiments on the orb particularly taxing? I noticed subtle changes in you that come with age."

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze considers the Gardener for a moment "I had thought of the possibility that it could be an egg of some sorts. By the way i dont think we were ever told your name sir

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

perception: 1d20 + 16 ⇒ (15) + 16 = 31

"Well thank you for looking at the sphere Master and we or at least I would be honored to watch the rest of the tournament from whatever place I can." Breeze motions to the orb "would it possibe to leave the orb here in your care until we decide to leave?"

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

"sorry for my bad manners thank you all for cheering me on"

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

1d6 ⇒ 4

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

lvl 2 spectral hand 40gp
lvl 2 share language 40gp
lvl 4 Make whole greater 160gp
lvl 4 stoneshape 160gp
lvl 5 teleport 250gp
lvl 5 planer adaptation 250gp
lvl 5 telekinesis 250gp
lvl 5 waves of fatigue 250gp
lvl 5 permanency 250gp

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

spectral hand 40gp
share language 40gp
Make whole greater 160gp
stoneshape 160gp
teleport 250gp
planer adaptation 250gp
telekinesis 250gp
waves of fatigue 250gp
permanency 250gp

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze smiles and laughs "Well now that was great fun. I did not really expect to get past the first round."Pulling out a small pewter butterfly he kisses it and continues." I guess the fates are with me at the moment"

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

hp: 1d6 ⇒ 2
hp: 1d6 ⇒ 2

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

1d20 + 2 + 2 + 2 ⇒ (15) + 2 + 2 + 2 = 21

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze feeling the exhaustion setting in decides to heal himself

1d20 + 4 + 3 + 2 ⇒ (16) + 4 + 3 + 2 = 25

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

ok lets not forget about this one

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze attacks once more

1d20 + 3 + 3 + 3 ⇒ (6) + 3 + 3 + 3 = 15

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze continues his attack

1d20 + 3 + 3 + 3 ⇒ (3) + 3 + 3 + 3 = 12

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze stays on the attack

1d20 + 3 + 3 + 3 ⇒ (3) + 3 + 3 + 3 = 12

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze smiles and casts again.

1d20 + 4 + 4 + 4 ⇒ (14) + 4 + 4 + 4 = 26

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze not believing he has made it this far opens the match with his most powerful spells once again

1d20 + 4 + 4 + 4 ⇒ (19) + 4 + 4 + 4 = 31

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

OH YEA!

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

With the pressure on Breeze lets a flurry of spells go

1d20 + 2 + 2 + 2 ⇒ (20) + 2 + 2 + 2 = 26

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze goes back on the offensive

1d20 + 3 + 3 + 3 ⇒ (19) + 3 + 3 + 3 = 28

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze heals himself

1d20 + 3 + 3 + 3 ⇒ (3) + 3 + 3 + 3 = 12

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

1d20 + 4 + 3 + 3 ⇒ (9) + 4 + 3 + 3 = 19

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze seeing his damage healed attacks again

1d20 + 4 + 4 + 4 ⇒ (13) + 4 + 4 + 4 = 25

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze opens the next fight with a barrage of his highest lvl spells

1d20 + 4 + 4 + 4 ⇒ (15) + 4 + 4 + 4 = 27

Grand Lodge

1 person marked this as a favorite.
Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze puts everything he has into his last flurry

1d20 + 3 + 3 + 3 ⇒ (20) + 3 + 3 + 3 = 29

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze exhausted from his previous matches lets off a pathetic attack

1d20 + 3 + 3 + 3 ⇒ (4) + 3 + 3 + 3 = 13

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze looks like hes getting desperate

1d20 + 4 + 3 + 3 ⇒ (8) + 4 + 3 + 3 = 18

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Reeling from his opponents attack Breeze releases his second volley of spells

1d20 + 4 + 4 + 4 ⇒ (17) + 4 + 4 + 4 = 29

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze opens his next match with a flurry of spells

1d20 + 4 + 4 + 4 ⇒ (16) + 4 + 4 + 4 = 28

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze feeling confident continues his attack

1d20 + 3 + 3 + 3 ⇒ (8) + 3 + 3 + 3 = 17

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Seeing his opening Breeze quickly attacks

1d20 + 4 + 3 + 3 ⇒ (20) + 4 + 3 + 3 = 30

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze feeling the pressure of the tournament continues with his strongest attacks

1d20 + 4 + 4 + 4 ⇒ (18) + 4 + 4 + 4 = 30

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze opens this match with a flurry of his most powerful spells

1d20 + 4 + 4 + 4 ⇒ (2) + 4 + 4 + 4 = 14

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze quickly jumps back on the attack

1d20 + 3 + 3 + 3 ⇒ (14) + 3 + 3 + 3 = 23

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze decides to take a moment and heal himself

1d20 + 2 + 2 + 2 ⇒ (18) + 2 + 2 + 2 = 24

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze takes a deep breath and unleashes an attack

1d20 + 4 + 3 + 3 ⇒ (20) + 4 + 3 + 3 = 30

lucks gonna run out soon i think

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze continues his attack

1d20 + 4 + 4 + 4 ⇒ (10) + 4 + 4 + 4 = 22

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

no ill take the attack

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze decides to play it safe this round and use half his energy to heal himself

1d20 + 4 + 4 + 4 ⇒ (19) + 4 + 4 + 4 = 31
1d20 + 2 + 2 + 2 ⇒ (19) + 2 + 2 + 2 = 25 heal

Grand Lodge

Human Init +5 / HP 72 / AC 13 / CMB +3/ CMD 22 / F 8, R 5, W 13 / cleric 3/wizard 3/theurge 5 BP/3

Breeze takes his final attack of the match hopeing to catch the assimar off balance

1d20 + 3 + 3 + 3 ⇒ (20) + 3 + 3 + 3 = 29
1d20 + 3 + 2 + 2 ⇒ (14) + 3 + 2 + 2 = 21

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