| Barkul |
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I read this thread with a high degree of interest, as I have a champion with the battle medicine feat due to background. It's a thematic fit.
After watching the back and forth, I do think RAW is, as many people say, handwaving the "equipment use by hand" logic. The following is not to change anyone's mind, but to be informative, so you can rule or play the way you feel is best for your table.
I asked my dad, who trained as a combat medic with the US Army in the 1960s, what he learned. He didn't get deployed to Vietnam, but he did do a lot of work stateside. So, here's some takeaway.
A battlefield medic's first job is to assess the safety situation, ensure personal safety (if the medic is dead, so is the rifleman), keep weapon available, then diagnose, then stabilize the person enough to get them to a MASH unit. Obviously, not all of this may apply, especially with healing magic.
Things you can do without hands: assess situation and make an initial diagnosis.
Things you can do with one hand, in his view: staunch bleeding through pressure and cloth, feel for pulse, grab more first aid kit, feel for injury.
Things you need two hands for: set bones, make a tourniquet or similar advanced bandage, perform a carry.
So, let's assume that in the moment, the situation is already assessed, and it's now a question of what you consider healing to be. To me, being trained as a battlefield medic, in any fantasy setting, is not to recreate real life, but rather to create the basis for a character's application of their skillset that they already have. A battlefield medic can do a lot of the above actions extremely quickly because they're trained to do so. In my view, the handwaving of the "use of hands" is representative of the training the character has, not the actual use of hands. Of course a character would really need hands to do most of the actions, but I don't think that's really what Paizo is attempting to relate in not specifically mentioning use of hands. It's a little bit like doing something very skillfully because you have been doing it for years versus a relative novice doing so. The same actions require less *time*, not less hands, but from a game perspective, Paizo seems to be saying, RAW, your training lets you do this without the hands because that's how we're showing action economy for trained people.
I'm not taking sides here, I hope everyone has fun and roleplays at a table that suits them. I thought the perspective from someone who did that before might be germane information for us all. It is an interesting discussion, and I got a nice hour long conversation with my dad, who's 82. :)
My best wishes for health to all of you.