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Last night, while playing "Carnival of Tears", my players asked me, "Hey, what's at CT18?"

"That's the Tent of Illusions."

"Ok, let's go there."

I flip fruitlessly around the module only to discover - there is no listing for CT18 beyond it's place on the carnival map. Oy.

If anyone has run this before, what did you do with the tent?


Nothing has been decided, of course, but a suggested hook was that the fledgling Kingmaker kingdom, in need of resources and some advantages, would hear about the Emerald Spire and dispatch a group to wrest some profit from it. The Emerald Spire narrative would be mainly its own thing, only tying back into Kingmaker in the form of the participating characters, any recovered loot, and how the Spire narrative affects the River Kingdoms at all.


Thanks for the replies, all. I guess the million-dollar question: how did you enjoy the adventure? I will be playing in it, not running it, so please - no spoilers! - but definitely interested in your opinions plus any suggestions for how to improve it! I plan on sending this post over to my GM.


My group is currently running kingmaker. As a way to augment the story, we have been looking for and playing other river kingdoms adventures. Along those lines, we picked up the Emerald spire super dungeon because it took place in the echo wood. A couple of questions we had that we were hoping someone on the forums here could answer:

First, can the adventure be broken up piecemeal? That is to say, could we run part of it, go do something else, and then come back or is it really meant to be run start to finish with no interruption?

Second, about how long does it take to run the adventure?


After a couple of years away, our campaign group is returning to the Kingmaker setting. We're halfway through the adventure path. What our GM would like to do, though, before recommencing, is run a couple of small adventures in the kingdom as a way of getting everyone back into the groove.

Are there any small adventures associated with either the River Kingdoms or the Stolen Lands? If not or even if so, do any Pathfinder scenarios spring to mind that could be adapted into that setting?

Thanks in advance for your help!