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Hello Though some magical mishaps my sorcerer just got himself a full blown
My GM has granted me permission to level him as I see fit up to my level
So I was wondering what good items, feats and spells to help this fellow contribute. Note it don't have to be able to put up jaw dropping large numbers just 'nuff to not be complete irrelevant. Obvious items: AoMF, CoR
Spells: Animal Growth, Shield, Enlarge Person, False Life, Heroism I am very unsure about feats tbh and also if it is worth putting a point
Lots of rambling, anyway builds or ideas (even weird yet cool ideas) are very welcome :)
I have a hard time envisioning a TWF build that works,
And I was wondering with the introduction of the hybrid classes
Efficiency for me is not only about DPR though it is nice to hit
Hello all :) Im making a (human) sorcerer that is kinda build around being a ray
The build is for lvl 11. Currently:
I am not too keen on doing any dips that halts my sorcerer progression.
Things that I have though about:
Anything else?
Do you add the enhancment bonus of the bow to the damage? Say you have a magic +3 longbow, is the damage 1d8+3 or 1d8 + 0?
Ofc, I might be wrong...
Hey Last session I was playing my magus, and I had cast mirror image (so I had like 5 more of me), I then cast reduce person on my self. The GM then said that I would become small as per the spell, but that
After some discussion, he decided that for this time the mirror images would become "reduced" alongside with me provided that I asked here for
So, do the mirror images become small or do they remain medium?
Hello all! Last night my magus died after a longtime struggle with a plague :)
Partywise: A rogue, fighter (tank), paladin (shield dude), wizard(a bit of everything), and a sorcerer(blaster). The rules are that I have three different "lines" of stats.
Lines:
str: 12, dex:14, con11, int:13, wis:11, cha:12 str: 8, dex:12, con:14, int:15, wis:14, cha:13 So any cool level 4, concepts that could be fun to play? (That I do got the stats for)
Hey all I am playing at tattooed sorcerer atm, lvl 6, and are soon to hit lvl7. So some questions concerning the 7th lvl su "Create Spell Tattoo".
2) Do my feats apply to this? (Augmented Summoning, Spell Focus:Evocation for the fireball - for the bump to DC) 3) Is it cast at my sorcerer CL? (e.g. +1 CL due to Varisian Tattoo) 4) Does my bloodline affect it? (e.g. Draconic - Electricity, +1 per die for Lightning Bolt) 5) Can I use meta-magic such as Intensified Spell on the scroll? 6) Does creating use a spell slot (as in I "cast" it on the scroll) Sorry if this should be self explanatory by reading the feat description. |