Phnord_Prephect wrote:
TriOmegaZero wrote:
Tridus wrote:
It actually has more coverage than the PRD book wise, so I'm really not understanding what in the world you are talking about.
The PRD was a much more manageable listing of rules, only the hardcover releases generally made it in. That was a useful distinction for him, and now that it is gone, he has lost functionality.
Exactly. Thank you.
For example:
I have a new player.
They want to buy a weapon.
They can use simple weapons.
The new site lists all simple weapons on one page.
I look and see something on there called a "stingchuck".
I have no idea what this is, having never heard of it before.
I open the listing for it and it's "A stingchuck is a foul bag made of a humanoid’s head with the brain removed and the skull heavily scored so that it bursts open when thrown."
What the butt?
Ahh... it's an item from "Adventurer's Armory", not one of the basic books.
Now I can no longer tell my player "Any weapon on this list from this page is available" because they'll be buying a freakin' human head to throw at people IN A HUMAN TOWN!
I don't want this item in my shops!
I don't want my players having this!
And I can not simply and easily send them a link to SIMPLE WEAPONS that does NOT include this item.
Do you really not see the problem here?
I have to agree. many of us DO NOT want the insane amount of info included in all the publishes...some of it is so unbalancing and slows gameplay down far too much.
I looked at the mirror that was posted above, but that is in weird code I dont understand how to read...so thats useless to me as well.
An archived record of our campaign's existing set of rules (the PRD) would have been polite at the minimum...or at the very least a bit of warning?
in 30+ years of gaming, I cant think of a single instance where a game company itself has derailed someones campaign before....I have seen campaigns derailed by obsessive players, drunken DM's, even love triangles, but never by a company itself....first time for everything I suppose