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5 posts. Alias of ironknucklevash.


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hello just made this lvl 6 halfling fighter and thought to post him and see what people think.

25 point buy halfling
traits adopted human (feat) reactionary (+2 initiative)
halfling trait warslinger (free rapid shot for sling)
stats
14 str (-2 half_
18 dex (+2 half) (+1 lvl 4)
14 con
10 int
12 wis
7 cha (+2 half)

feats
human point blank shot
lvl 1 precise shot
fighter 1 weapon focus sling
fighter 2 startoss style (+2 dmg for thrown weapons)
lvl 3 startoss comet (+2 dmg and bouncing bullets)
fighter 3 startoss shower (+2 dmg and more bouncing bullets)
lvl 5 rapid shot
fighter 4 weapon specialization sling

in total
to hit
BAB+6 Dex+5 size+1 weapon focus+1 fighter training+1 point blank+1
rapid shot -2
total to hit +13

damage
str+1 startoss style+6 weapon specialization+2 fighter training+1 point blank +1
total +11

full attack rapid shot point blank

to hit +13 +13 +8
dmg 1d3+11 1d3+11 1d3+11

that is without items what you guys think?
any thoughts on how to make better?


hey everyone im planning on making a far strike monk alchemist multiclass. any builds or tips


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hello everyone looking through a bunch of forums i decided that for my next game i waned to play an unchained rouge that uses an elven curve blade so i narrowed it down to an elf swashbuckler (the archtype for rouges.) a half elf acrobat. or a regular unchained rouge half elf.

the traits would be: old heirloom weapon and iron will (+1 will save)

lvl.1 feat combat expertise.

other than that im open to ideas i wanted to make this a high dex build so i plan on making this a high dodge fient character so i know im gonna want dodge mobility swordplay style and improved fient but im not sure when the best lvls would be to take them all and in what order what do all of you think?


hello everyone i plan on starting a lvl 1 halfling inspired blades swashbuckler and he turned out like this so far

traits.
1.heirloom weapon rapier (old version +1 to hit with said weapon that is MW)
2. undecided

feats.
1.weapon focus rapier (free from inspired blade lvl 1)
2.fencing grace (allows me to do dex dmg instead of str dmg with rapier lvl1 feat)

stats rolled.
str 10 (12-2 from halfling)
dex 20 (18+2 from halfling)
con 14
int 16
wis 12
cha 18 (16+2 from halfling)

and i went the basic racial traits.

so with all that my atk is

+10 to hit (+5 dex +1 heriloom weapon +1 bab +1 size +1 mw +1 weapon focus)

damage is 1d4+5

and my ac is 20 (+5 dex +3 studded leather +1 buckler +1 size).

not sure what my 2nd trait should be

so what do you guys think i should do from here im not sure what to do with higher lvl swashbucklers like should i go with a fient build or something that builds around my empty hand or what.
plz comment on what u think i should do from here :)


for the last several games i have been playing wizards clerics and oracles so im a little out of the martial game so i was hoping for some advice to make a character for skulls and shackles i decided on a cafolk unchained rouge and i was hoping for any advice when making and playing this guy. the only thing i know that i want is to use the claws for my primary form of fighting. other than that im open to suggestion. also i was thinking maybe going with the ranger archtype the freebooter what do you guys think?