| nowhereman2 |
MrCharisma wrote:MASTER ALCHEMIST should stack.
EDIT: ... I think.
I don't see a reason for it not to, that would be 10 times as much product.
Keep in mind anything at level 18 is meant to be a world shaking level of power. Making a ridiculous amount of alchemical creations (that you'd need to find buyers for if you're not using them yourself) is nothing compared to a wizard with Wish spell.
I am aware of the amount of power I have. I managed to do 900 damage in a single round with haste, fast bombs, greater two-weapon, and a third arm (so I could use my off-hand for bomb throwing). As much power as I have though, it isn't interesting or fun. Numbers are numbers, but chaos and weird is where the fun stories lie. This game is only going to last another couple months, so I am trying to make it the best experience I can.
This said, I have come up with a few more ideas for crazy alchemical creations. (DM willing)
Tangle-death: Tanglefoot-bag + a contact poison. Ten doses of poison plus a tangle weed with Str or Dex damage would be very effective. A few dozen (in a few minutes) would probably be able to rout armies.
Instant Adamantine Wall: Adamantine Weapon Blanch + Foaming Powder + 1 gallon water + heat source (Alchemist fire, blackfire clay, oil and fire). This depends upon my DM's interpretation of some rules. Technically Adamantine weapon blanch is just for bypassing damage resistance one time. However, if he allows me to argue that adding Adamantine to a wall should give it the properties of adamantine armor (if a bit weakened), then this would all me to make a quick wall to stop a small and weak army.
Sticky Tanglefoot: Tanglefoot + Alchemical Glue + Quick dry. Monsters have wall crawling abilities? Now you have wall tangling abilities. Use tangleburn for extra fun.
Like I said, with a permissive DM, I could see this being really fun to play with. I am thinking about getting the technologist feat and seeing what I can add with that.