Starting a new campaign, 3rd level, SWBL, no more than 1/3 spent on a single item, 20 point buy, 2 Traits, Full HP at 1st, Average+1 after that. I have chosen a Half-Orc Sorcery w/the Orc Bloodline. Here goes.
Strength - 14
Dexterity - 14
Constitution - 14
Intelligence - 10
Wisdom - 10
Charisma - 16
AC 13 (10 + 2 Dex + 1 Natural Armor)
FF 11
Touch 12
HP 26
Speed 30 ft
Intimidate 10
Knowledge Arcana 4
Spellcraft 6
O lvl Spells
Acid Splash (w/Acid Flask focus, and Orc Bloodline Arcana = 1d3+2)
Detect Magic
Mage Hand
Resistance
Protective Penumbra (Gm Approval)
1st Level Spells
Bloodline Spell: Burning Hands
Color Spray
Grease
Mage Armor
Trait #1: Optimistic Gambler - Effects that grant morale bonuses last 1d4 rounds longer than normal.
Trait #2: Magical Lineage - I wanted to do Fireball, but I'm not sure what spell to pick really. Some type of blasting spell, preferably fire based.
1st lvl Feat: Toughness
3rd lvl Feat: Improved Initiative - Though I really debated on Combat Casting.
His Orc Bloodline has given him the following, thus far: You gain the orc subtype, including darkvision 60 feet and light sensitivity. If you already have darkvision, its range increases to 90 feet. Whenever you cast a spell that deals damage, that spell deals +1 point of damage per die rolled. Touch of Rage (Sp): At 1st level, you can touch a creature as a standard action, giving it a morale bonus on attack rolls, damage rolls, and Will saving throws equal to 1/2 your sorcerer level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Charisma modifier. (I like this with Opportunistic Gambler)
Fearless (Ex): At 3rd level, you gain a +4 bonus on saving throws made against fear and a +1 natural armor bonus.
He wields for weapons so far :
Master Work Falchion +4 to hit for 2d4+3
Heavy Crossbow +3 to hit for 1d10
Javelin +3 to hit for 1d6+2
FORT 3 REF 3 WILL 3
+4 VS Fear based effects.
Well, there you have it. I'm looking to have some decent melee, with some decent blasting, with some decent social interaction. I'm not looking for anything terribly overpowered.
Thoughts? Suggestions? Feat selection? When to begin selecting Metamagic feats? Is Combat Casting worth it?
Thanks for your time! Feel free to ask anything for further clarification. Btw, I'm also looking to model him a bit off of Torglarok, a member of the Orcish Pantheon.
"Torglarok, the Heart of Fire (The Storm): One of Arakan's twins, Torglarok is the insane provider of unbridled abundance of the orcs. Represented by the volcano, underground chambers of magma, and the solidity of metal and stone, Torglarok surges forth with the gifts of stone, fire, energy, materials, and gravity for all. Known to have a mercurial temper, but always with a sense of generosity, Torglarok is both loved and feared, as his gifts bestow strength but also cause senseless destruction. Early in Torglarok's existence, his heart of fire was stolen by a lesser deity and used to forge weapons for the enemies of the orcs. When Torglarok discovered this his rage was unsurpassed and the offending deity (a now forgotten god) was consumed in Torglarok’s fires and the weapons claimed as spoils. Orcs now see him as the source of everything worthwhile, yet with the potential of abundant, generous destruction. His color is red.
Alignment: Chaotic Neutral"