| mrguymiah |
I haven't read the downtime rules yet, but thank you all for the feedback. The DM is very mechanical, indeed. Been a fun first campaign, though.
I don't know if this is in those rules or not, but sorc said that 50% is for the worker, 40% is to her, and 10% is to the Crown. So that's nice.
We're not trying to game the system. We're just concerned because the trolls were almost a TPK and my character only survived because of the DM's mechanical interpretation. "They attack until ko and then move on." This saved me at -9 (against ten CON) and one more attack from his full round.
As for the gameyness of it, I would point out that unrest for withdrawals is already gamey. In the medieval world, there wasn't a treasury, only the king/duke/count/Baron's purse and all debts were owed personally instead of at a "state" level. So they're getting mad that I'm using my money to buy things...
Also: Sorc is a longtime player who could've broken the system to smithereens by now, if that was her intention. Tmk, she plans to blow most of the gold on fluff an filler.
However, now that we're in agreement that it's gamey, are there other ways of generating wealth for the pc's? I've seen the salary suggestion, but he is pretty cautious about adding new books, so I don't know if he'd go with home brew.